3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto
Firemodes
600m
Range
10.42 RPS
Firerate
0.09%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1.6 to 1.6 (60%)
Recoil X
3 to 4.5 (15%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 24 | 17 | 8 | 8 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 20 |
Resource | 25 |
Object | 40 |
Id | File Name |
---|---|
59334 | PS_Gunshop_Rare_Guns.dat |
PS_TKB400.dat
GUID 43bcca9a3daa4f40802f35683174ce8c
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Uncommon
Useable Gun
Slot Secondary
ID 59371
Size_X 3
Size_Y 2
Size_Z 0.44
Aim_In_Duration 0.33
Grip 59750
Ammo_Min 0
Ammo_Max 0
Auto
Semi
Attachment_Calibers 3
Attachment_Caliber_0 58900
Attachment_Caliber_1 58901
Attachment_Caliber_2 58907
Magazine_Calibers 1
Magazine_Caliber_0 59330
Firerate 4
Action Trigger
Player_Damage 22
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 25
Object_Damage 40
Durability 0.09
Spread_Aim 0.1
Spread_Hip 0.09
Recoil_Min_X -1.6
Recoil_Min_Y 3
Recoil_Max_X 1.6
Recoil_Max_Y 4.5
Recover_X 0.6
Recover_Y 0.15
Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 59000
Shell 59003
Quality_Min 40
Quality_Max 55
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59371
Blueprint_1_Product 59248
Blueprint_1_Products 4
Blueprint_1_Tool 59004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always