4 x 2 (8)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
300m
Range
20.84 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 16 | 12 | 6 | 6 |
Zombie | 52 | 24 | 12 | 12 |
Animal | 44 | 32 | 24 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 7 |
Structure | 7 |
Vehicle | 10 |
Resource | 30 |
Object | 30 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_T22_Autocannon.dat
GUID 500f0c23ef90406e9cecb4b928c10028
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59831
Size_X 4
Size_Y 2
Size_Z 0.418
Magazine 59508
Ammo_Min 1
Ammo_Max 1
Auto
Caliber 59507
Range 300
Firerate 2
Action Trigger
Player_Damage 15
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 7
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 30
Object_Damage 30
Spread_Aim 0.1
Spread_Hip 0.3
Muzzle 59000
Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 59343
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 59560
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 59963
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 59625
Blueprint_0_Supply_3_Amount 2
Blueprint_0_Tool 59376
Blueprint_0_Build 27
Can_Player_Equip False
Infinite_Ammo True
Allow_Magazine_Change False
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Player_Damage_Bleeding Always
Gunshot_Rolloff_Distance 500