4 x 2 (8)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

300m

Range

20.84 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (0%)

Recoil X

0 to 0 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 16 12 6 6
Zombie 52 24 12 12
Animal 44 32 24 -
Structure Damage
Low Caliber
Damage
Barricade 7
Structure 7
Vehicle 10
Resource 30
Object 30

Magazines (2)

Magazines that can be attached to this weapon

Tool
+
+
+
2 x
=
PS_T22_Autocannon.dat
GUID 500f0c23ef90406e9cecb4b928c10028
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59831

Size_X 4
Size_Y 2
Size_Z 0.418

Magazine 59508

Ammo_Min 1
Ammo_Max 1


Auto

Caliber 59507

Range 300
Firerate 2
Action Trigger

Player_Damage 15
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3

Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 7
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 30
Object_Damage 30

Spread_Aim 0.1
Spread_Hip 0.3

Muzzle 59000

Blueprints 1

Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 59343
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 59560
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 59963
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 59625
Blueprint_0_Supply_3_Amount 2
Blueprint_0_Tool 59376
Blueprint_0_Build 27

Can_Player_Equip False
Infinite_Ammo True
Allow_Magazine_Change False

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Player_Damage_Bleeding Always

Gunshot_Rolloff_Distance 500