1 x 1 (1)

Inventory Size

1

Amount

11

Blueprints

Gear
5 x
=
Gear
Utilities
+
+
+
8 x
+
+
+
3 x
=
Tool
2 x
+
2 x
+
=
Tool
+
5 x
+
=
Tool
5 x
+
5 x
=
Tool
+
+
+
2 x
=
Tool
+
3 x
+
3 x
+
=
Gear
=
16 x
Gear
=
5 x
Tool
+
2 x
+
=
Id Guid File Name
59407 9659abbd-734e-4368-a46d-97924a92779a PS_Drops_Gummed_Tape_Big.dat
59323 63e566f6-9a72-498c-b4f9-186ddd7162eb PS_Gummed_Tape_0.dat
59084 63691264-ad34-4806-9c4d-e2611e941f9f PS_Military_Zombo_Drops_0.dat
59104 9a6d1a4c-c78f-4b89-a7e7-db6ac25e8f05 PS_Offices_Stuff.dat
PS_Gummed_Tape_0.dat
GUID e3189054a6bb40d6af00b88c64997a7c
Type Supply
Rarity Uncommon
ID 59625

Size_X 1
Size_Y 1
Size_Z 0.3

Blueprints 2


Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59625
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 59969
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 32

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59625
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 59002
Blueprint_1_Output_0_Amount 1
Blueprint_1_Build 32

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Compactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Cloth Fragments</color>.