4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
600m
Range
20.84 RPS
Firerate
0.12%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-0.5 to 1 (20%)
Recoil X
2 to 3 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 22 | 16 | 8 | 8 |
Zombie | 104 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 7 |
Structure | 7 |
Vehicle | 10 |
Resource | 30 |
Object | 30 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_M22.dat
GUID fa91f6491aa642e5b2022fdaa9c7751b
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Rare
Useable Gun
Slot Primary
ID 59847
Use_Auto_Icon_Measurements False
Size_X 4
Size_Y 2
Size_Z 0.418
Magazine 59250
Grip 59751
Hook_Sight
Hook_Barrel
Hook_Tactical
Ammo_Min 10
Ammo_Max 20
Semi
Attachment_Calibers 3
Attachment_Caliber_0 58900
Attachment_Caliber_1 58904
Attachment_Caliber_2 58902
Magazine_Calibers 1
Magazine_Caliber_0 59250
Firerate 2
Action Trigger
Player_Damage 20
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
BladeIDs 2
BladeID_0 0
BladeID_1 2
Barricade_Damage 7
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 30
Object_Damage 30
Durability 0.12
Spread_Aim 0.04
Spread_Hip 0.16
Recoil_Min_X -0.5
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3
Recover_X 0.2
Recover_Y 0.6
Shake_Min_X -0.0007
Shake_Min_Y -0.0009
Shake_Min_Z -0.015
Shake_Max_X 0.0007
Shake_Max_Y -0.001
Shake_Max_Z -0.015
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6
Muzzle 59000
Shell 59003
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 60
Quality_Max 75
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59847
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59248
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 59028
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 59249
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 59081