3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

600m

Range

10.42 RPS

Firerate

0.1%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

2.2 to 2.2 (30%)

Recoil X

6.4 to 6.4 (30%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 46 33 16 16
Zombie 240 120 60 60
Animal 220 160 120 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 40
Resource 25
Object 40

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
4 x
Tool
+
=
Id Guid File Name
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_Colt_S.dat
GUID f552af6fb23d4a69b248850b83c977d8
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Rare
Useable Gun
Slot Secondary
ID 59932

Size_X 3
Size_Y 2
Size_Z 0.321

Aim_In_Duration 0.1

Magazine 59289
Grip 59750
Barrel 59933

Hook_Sight

Ammo_Min 4
Ammo_Max 8

Semi

Attachment_Calibers 2
Attachment_Caliber_0 58900
Attachment_Caliber_1 58901

Magazine_Calibers 1
Magazine_Caliber_0 59290

Firerate 4
Action Trigger

Player_Damage 42
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.11

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2

Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 40
Resource_Damage 25
Object_Damage 40

Durability 0.1

Spread_Aim 0.04
Spread_Hip 0.1

Recoil_Min_X -2.2
Recoil_Min_Y 6.4
Recoil_Max_X -2.2
Recoil_Max_Y 6.4

Recover_X 0.3
Recover_Y 0.3

Shake_Min_X 0.007
Shake_Min_Y -0.03
Shake_Min_Z -0.02
Shake_Max_X 0.007
Shake_Max_Y -0.03
Shake_Max_Z -0.02

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 59022

Shell 59003

Blueprints 3



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59932
Blueprint_1_Product 59248
Blueprint_1_Products 4
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 59290
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 59081


BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75