3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto

Firemodes

600m

Range

8.33 RPS

Firerate

0.025%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

0 to 2 (20%)

Recoil X

6 to 7 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 10 10
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 20
Resource 25
Object 40

Magazines (2)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
3 x
Tool
+
2 x
=
Id Guid File Name
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_Chekchyn.dat
GUID f6052d62243c40068066a7db0a71482e
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Rare
Useable Gun
Slot Secondary
ID 59961

Aim_In_Duration 0.25

Size_X 3
Size_Y 2
Size_Z 0.4

Magazine 59326
Grip 59750

Hook_Barrel
Hook_Sight

Ammo_Min 15
Ammo_Max 17


Semi
Auto

Attachment_Calibers 3
Attachment_Caliber_0 58900
Attachment_Caliber_1 58901
Attachment_Caliber_2 58907

Magazine_Calibers 1
Magazine_Caliber_0 59327

Firerate 5
Action Trigger

Player_Damage 25
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 25
Object_Damage 40

Durability 0.025

Spread_Aim 0.1
Spread_Hip 0.05

Recoil_Min_X -0
Recoil_Min_Y 6
Recoil_Max_X -2
Recoil_Max_Y 7

Recover_X 0.2
Recover_Y 0.2

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.002
Shake_Min_Y -0.015
Shake_Min_Z -0.02
Shake_Max_X 0.002
Shake_Max_Y -0.015
Shake_Max_Z -0.02

Muzzle 59000

Shell 59003

Quality_Min 60
Quality_Max 75

Blueprints 3



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59961
Blueprint_1_Product 59248
Blueprint_1_Products 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 59329
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59845
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 59081

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always