3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto
Firemodes
600m
Range
8.33 RPS
Firerate
0.025%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
0 to 2 (20%)
Recoil X
6 to 7 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 27 | 20 | 10 | 10 |
Zombie | 110 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 20 |
Resource | 25 |
Object | 40 |
Id | File Name |
---|---|
59334 | PS_Gunshop_Rare_Guns.dat |
59478 | PS_Spooky_Guns.dat |
PS_Chekchyn.dat
GUID f6052d62243c40068066a7db0a71482e
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Rare
Useable Gun
Slot Secondary
ID 59961
Aim_In_Duration 0.25
Size_X 3
Size_Y 2
Size_Z 0.4
Magazine 59326
Grip 59750
Hook_Barrel
Hook_Sight
Ammo_Min 15
Ammo_Max 17
Semi
Auto
Attachment_Calibers 3
Attachment_Caliber_0 58900
Attachment_Caliber_1 58901
Attachment_Caliber_2 58907
Magazine_Calibers 1
Magazine_Caliber_0 59327
Firerate 5
Action Trigger
Player_Damage 25
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 25
Object_Damage 40
Durability 0.025
Spread_Aim 0.1
Spread_Hip 0.05
Recoil_Min_X -0
Recoil_Min_Y 6
Recoil_Max_X -2
Recoil_Max_Y 7
Recover_X 0.2
Recover_Y 0.2
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.002
Shake_Min_Y -0.015
Shake_Min_Z -0.02
Shake_Max_X 0.002
Shake_Max_Y -0.015
Shake_Max_Z -0.02
Muzzle 59000
Shell 59003
Quality_Min 60
Quality_Max 75
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59961
Blueprint_1_Product 59248
Blueprint_1_Products 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 59329
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59845
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 59081
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always