3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

200m

Range

13.89 RPS

Firerate

0.1%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

0.5 to 0.75 (70%)

Recoil X

-1.75 to 4 (65%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 66 36 18 18
Animal 33 24 18 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 10
Vehicle 20
Resource 15
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
7 x
=
100%
Tool
=
5 x
CA_XM_PDW.dat
GUID 55cca97994ba485692092d173d314043
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 4030

Size_X 3
Size_Y 2
Size_Z 0.425

Sight 4029
Magazine 42011

Hook_Sight

Ammo_Min 10
Ammo_Max 30

Safety
Semi
Auto

Caliber 1

Range 200
Firerate 3
Action Trigger

Ballistic_Drop 0.003

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 60
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 15
Object_Damage 25

Durability 0.1

Spread_Aim 0.1
Spread_Hip 0.2

Recoil_Min_X -0.5
Recoil_Min_Y -1.75
Recoil_Max_X -0.75
Recoil_Max_Y 4

Recover_X 0.7
Recover_Y 0.65

Shake_Min_X -0.002
Shake_Min_Y 0.002
Shake_Min_Z -0.01
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.015

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4030
Blueprint_1_Product 67
Blueprint_1_Products 5
Blueprint_1_Build 27