2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
200m
Range
5.95 RPS
Firerate
0.2%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
12 to 16 (50%)
Recoil X
15 to 19 (80%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 66 | 48 | 36 | 36 |
Zombie | 148 | 59 | 29 | 29 |
Animal | 75 | 40 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 35 |
Structure | 35 |
Vehicle | 40 |
Resource | 40 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
4336 | California SWAT Guns Low | 1 |
4335 | California SWAT High | 26 |
4345 | California SWAT Low | 16 |
4336 | California SWAT Guns Low | 1 |
CA_Korth.dat
GUID 18e418eec2ef48c2b470f9e8389d8ac1
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 4032
Size_X 2
Size_Y 2
Size_Z 0.38
Magazine 4033
Ammo_Min 2
Ammo_Max 6
Safety
Semi
Caliber 4032
Range 200
Firerate 7
Action Trigger
Player_Damage 60
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.5
Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 40
Resource_Damage 40
Object_Damage 50
Durability 0.2
Spread_Aim 0.001
Spread_Hip 0.125
Recoil_Min_X 12
Recoil_Min_Y 15
Recoil_Max_X 16
Recoil_Max_Y 19
Recover_X 0.5
Recover_Y 0.8
Shake_Min_X 0.0075
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.007
Shake_Max_Z -0.15
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4032
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27