5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
30m
Range
4.17 RPS
Firerate
0.4%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1 to 1 (10%)
Recoil X
2 to 3 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 21 | 14 | 12 | 12 |
Zombie | 36 | 24 | 21 | 21 |
Animal | 36 | 24 | 21 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 8 |
Structure | 5 |
Vehicle | 8 |
Resource | 8 |
Object | 8 |
Magazines (0)
Magazines that can be attached to this weapon
Spawn Id | Spawn Name | Items |
---|---|---|
4380 | California Military Low Guns | 2 |
4381 | California Military High | 31 |
4376 | California Military Low | 12 |
4380 | California Military Low Guns | 2 |
CA_Bane.dat
GUID cd6152d502874f1ab640d92a88958ba9
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 42012
Shared_Skin_Lookup_ID 1484
Size_X 5
Size_Y 2
Size_Z 0.3
Size2_Z 0.5
Sight 1486
Magazine 1485
Ammo_Min 10
Ammo_Max 21
Safety
Auto
Caliber 42
Range 30
Firerate 10
Action Trigger
Player_Damage 18
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 30
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 30
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 8
Structure_Damage 5
Vehicle_Damage 8
Resource_Damage 8
Object_Damage 8
Durability 0.4
Spread_Aim 0.75
Spread_Hip 0.15
Ballistic_Steps 1
Recoil_Min_X -1
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Shell 33
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 42012
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27
Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Guns/Bane