4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

200m

Range

5.95 RPS

Firerate

0.2%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

-1 to 1 (20%)

Recoil X

1.5 to 2.5 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 47 34 25 25
Zombie 108 59 29 29
Animal 47 34 25 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 40
Resource 20
Object 35

Magazines (0)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
Repair lvl.1
0%
+
3 x
=
100%
Tool
=
2 x
CA_Augewehr.dat
GUID f4d452c17206482582b85cd7d6410129
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 42017

Shared_Skin_Lookup_ID 1362

Size_X 4
Size_Y 2
Size_Z 0.35
Size2_Z 0.525

Sight 1363
Magazine 123
Grip 8

Hook_Barrel

Ammo_Min 10
Ammo_Max 35

Safety
Semi
Auto

Attachment_Calibers 2
Attachment_Caliber_0 9
Attachment_Caliber_1 1

Magazine_Calibers 1
Magazine_Caliber_0 9

Range 200
Firerate 7
Action Trigger

Player_Damage 43
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 43
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 40
Resource_Damage 20
Object_Damage 35

Durability 0.2

Spread_Aim 0.0375
Spread_Hip 0.15

Recoil_Min_X -1
Recoil_Min_Y 1.5
Recoil_Max_X 1
Recoil_Max_Y 2.5

Recover_X 0.2
Recover_Y 0.2

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.0075
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.0125

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 42017
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Guns/Augewehr