2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
150m
Range
10.42 RPS
Firerate
0.1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0.175 to 0.25 (80%)
Recoil X
5 to 7.5 (80%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 38 | 28 | 21 | 21 |
Zombie | 126 | 69 | 34 | 34 |
Animal | 33 | 24 | 18 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 5 |
Vehicle | 15 |
Resource | 15 |
Object | 15 |
Spawn Id | Spawn Name | Items |
---|---|---|
7178 | Ashley 6 acc | 1 |
7178 | Ashley 6 acc | 1 |
Kuwait_Accelerator.dat
GUID 4c3ef9ff81e24b7dae15995dbaa4f656
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 5124
Size_X 2
Size_Y 2
Size_Z 0.3
Magazine 98
Barrel 5125
Ammo_Min 3
Ammo_Max 7
Safety
Semi
Caliber 3
Range 150
Firerate 4
Action Trigger
Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 115
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 15
Resource_Damage 15
Object_Damage 15
Durability 0.1
Spread_Aim 0.04
Spread_Hip 0.125
Recoil_Min_X -0.175
Recoil_Min_Y 5
Recoil_Max_X -0.25
Recoil_Max_Y 7.5
Recover_X 0.8
Recover_Y 0.8
Shake_Min_X -0.0075
Shake_Min_Y 0.0075
Shake_Min_Z -0.05
Shake_Max_X 0.0075
Shake_Max_Y -0.0075
Shake_Max_Z -0.075
Muzzle 5297
Gunshot_Rolloff_Distance 100
Can_Aim_During_Sprint False
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5124
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27