3 x 2 (6)
Inventory Size
Secondary
Hand Slot
2m
Range
0.1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 37 | 27 | 20 | 20 |
| Zombie | 37 | 20 | 10 | 10 |
| Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 10 |
| Structure | 5 |
| Vehicle | 15 |
| Resource | 15 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 7254 | Kuwait Police Weapons | 5 |
| 7276 | 7276 Kuwait Police Schatzi | 13 |
| 7253 | Kuwait Police | 13 |
| 7254 | Kuwait Police Weapons | 5 |
Baton.dat
GUID c9d65dfa1e0d4c46b186368ec58b4658
Type Melee
Useable Melee
Slot Secondary
ID 5101
Size_X 3
Size_Y 2
Size_Z 0.4
Size2_Z 0.5
Range 2
Weak 0.4
Strong 0.375
Strength 1.5
Stamina 20
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 15
Resource_Damage 15
Object_Damage 15
Durability 0.1
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5101
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27
Shared_Skin_Lookup_ID 1023
AttackAudioClip Sounds/MeleeAttack_01.mp3
Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Melee/Baton