1 x 2 (2)

Inventory Size

Secondary

Hand Slot

1.75m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 23 16 12 12
Zombie 23 12 6 6
Animal 23 12 6 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 15
Resource 25
Object 15
Repair
0%
+
2 x
=
100%
Tool
Apparel
+
2 x
=
Tool
+
=
Flashlight.dat
GUID f2df82465bee454f9f7389e45a8fce75
Type Melee
Useable Melee
Slot Secondary
ID 5103

Size_X 1
Size_Y 2
Size_Z 0.3
Size2_Z 0.3

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Player_Damage 21
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 21
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 21
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15

Light

Durability 0.1

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5103
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27
Blueprint_2_Type Apparel
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 5103
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 5537
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Product 5631
Blueprint_2_Products 1
Blueprint_2_Build 27

Shared_Skin_Lookup_ID 276

AttackAudioClip Sounds/MeleeAttack_02.mp3

Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Melee/Flashlight