2 x 1 (2)

Inventory Size

Spike

Build

325 HP

Health

No

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 50
Zombie 100
Animal 100
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Barricade
2 x
+
5 x
=
Fence_Barbedwire.dat
GUID 96d56286742c483099cb1e7fe1be87fd
Type Trap
Rarity Epic
Useable Barricade
Build Spike
ID 5770

Size_X 2
Size_Y 1
Size_Z 0.2

Health 325
Range 4
Radius 1.5
Offset 1.65

Player_Damage 50
Zombie_Damage 100
Animal_Damage 100

Explosion 36
Unrepairable

Allow_Placement_On_Vehicle False

Blueprints 1
Blueprint_0_Type Barricade
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 5747
Blueprint_0_Supply_1_Amount 5
Blueprint_0_Build 27
Blueprint_0_Map Kuwait

Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Barricades/Fence_Barbedwire