2 x 3 (6)
Inventory Size
Any
Hand Slot
2.2m
Range
0.2%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 36 | 24 | 12 | 12 |
| Zombie | 150 | 75 | 15 | 15 |
| Animal | 37 | 24 | 18 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 15 |
| Structure | 10 |
| Vehicle | 25 |
| Resource | 100 |
| Object | 25 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 22149 | SB Crate Drops Mix | 173 |
| 22147 | SB Crate Drops Weaponry | 157 |
| 22098 | SB Outdoors Proper | 109 |
| 22171 | SB T Park Proper 0 | 89 |
| 22183 | SB Militia Locker 0 | 88 |
| 22148 | SB Crate Drops Clothes | 83 |
| 22205 | SB Militia Heavy ZD 0 | 79 |
| 22135 | SB Militia Proper | 79 |
| 22204 | SB Militia ZD 0 | 79 |
| 22162 | SB Crate Drops Supplies | 69 |
| 21952 | SB Farm Proper 0 | 63 |
| 22275 | SB Scrounger drops 0 | 59 |
| 22248 | SB Farm ZD | 59 |
| 22337 | SB Mill Note 0 | 56 |
| 22155 | SB Lumber Proper | 55 |
| 21965 | SB Farm Low Proper 0 | 47 |
| 22246 | SB Outdoors ZD 0 | 43 |
| 22121 | SB Lumber ZD 0 | 30 |
| 22156 | SB Lumber Supplies | 30 |
| 22145 | SB Militia Supplies | 26 |
| 22093 | SB Outdoors Supplies | 17 |
| 22170 | SB T Park Melee 0 | 14 |
| 22144 | SB Militia Melee | 10 |
| 21957 | SB Farm Melee | 10 |
| 22154 | SB Lumber Melee | 7 |
| 22092 | SB Outdoors Melee | 5 |
SB_Axe_0.dat
GUID 7f49546520f24b989eaeef84b2867266
Type Melee
Rarity Uncommon
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
Slot Any
ID 21643
Size_X 2
Size_Y 3
Size_Z 0.6
Range 2.2
Strength 1.67
Weak 0
Strong 0.4
Stamina 0
Player_Damage 30
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 150
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.33
Animal_Damage 31
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 100
Object_Damage 25
BladeIDs 2
BladeID_0 0
BladeID_1 248
Player_Damage_Bleeding Always
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
{
CategoryTag "71fb9215653643b6a927fb730cbc8a45" // Gear Manufacturing
InputItems
[
{
ID "7f49546520f24b989eaeef84b2867266" // Axe
Amount 1
Critical true
}
{
ID "0b30dafe78d147ceaa3189cbd03f4a1e" // Titanium Plating
Amount 2
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
OutputItems
[
{
ID "cff3c7e2f8c24ff3aff69bed7b1bfb09" // TiAxe
Amount 1
}
]
StateTransfer true
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 3
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality
Action_1_Type Blueprint
Action_1_Blueprint_0_Index 2
Action_1_Blueprint_0_Link
Action_1_Text Upgrade
Action_1_Tooltip Combine with materials.
Action_2_Type Blueprint
Action_2_Blueprint_0_Index 1
Action_2_Blueprint_0_Link
Action_2_Text Scrap
Action_2_Tooltip Turn into <color=#ffffff>Metal</color>.
Durability 0.2
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg
Quality_Min 45
Quality_Max 90