1 x 3 (3)

Inventory Size

Any

Hand Slot

1.3m

Range

0.05%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 9 7 5 5
Zombie 10 5 1 1
Animal 3 2 1 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 25
Resource 5
Object 2
-
3 x
=
-
=
2 x
-
Craft lvl.1
+
4 x
+
=
-
4 x
+
=
-
4 x
+
=
-
+
=
2 x
4 x
-
-
-
Craft lvl.2
+
+
3 x
+
+
=
-
+
2 x
+
=
-
3 x
+
5 x
+
=
-
+
=
3 x
-
2 x
+
+
=
-
6 x
+
=
-
7 x
+
=
-
+
=
2 x
-
5 x
+
+
=
-
+
3 x
+
=
-
+
=
3 x
-
+
3 x
+
=
-
+
=
3 x
-
+
4 x
+
=
-
+
=
3 x
-
+
=
3 x
-
Craft lvl.1
+
4 x
+
=
-
Craft lvl.3
4 x
+
4 x
+
4 x
+
=
-
3 x
+
3 x
+
=
-
6 x
+
=
-
2 x
+
2 x
+
+
3 x
+
2 x
+
+
=
-
Craft lvl.1
2 x
+
+
2 x
+
2 x
+
+
=
-
2 x
+
=
-
+
=
-
3 x
+
+
=
-
+
=
3 x
-
3 x
+
+
=
-
+
=
3 x
-
3 x
+
5 x
+
=
-
+
=
2 x
-
+
=
3 x
-
+
=
5 x
-
+
=
-
+
=
-
+
=
3 x
-
+
=
3 x
-
+
=
2 x
-
+
=
-
3 x
+
5 x
+
=
-
+
=
2 x
-
3 x
+
=
-
+
=
3 x
-
+
=
-
+
=
-
+
=
3 x
-
+
=
5 x
-
+
=
5 x
-
4 x
+
=
-
+
2 x
+
=
-
3 x
+
+
=
-
3 x
+
+
=
-
+
=
4 x
-
3 x
+
+
=
-
+
=
4 x
-
-
+
=
-
+
=
2 x
3 x
4 x
-
Repair lvl.1
+
=
3 x
-
4 x
+
=
-
4 x
+
=
-
2 x
+
2 x
+
=
-
+
=
3 x
-
5 x
+
+
=
-
3 x
+
+
=
-
+
+
+
=
-
+
4 x
+
=
-
+
=
4 x
-
+
3 x
+
=
-
+
+
+
2 x
+
+
=
-
-
+
=
2 x
-
+
=
4 x
-
+
=
-
+
=
-
3 x
+
5 x
+
=
-
+
=
2 x
-
+
=
-
3 x
+
5 x
+
=
-
+
=
4 x
-
Craft lvl.3
+
+
+
+
2 x
+
=
-
Craft lvl.1
3 x
+
+
+
=
-
+
=
-
+
=
-
3 x
+
5 x
+
=
-
3 x
+
5 x
+
=
-
3 x
+
5 x
+
=
-
+
=
4 x
-
3 x
+
5 x
+
=
-
+
=
3 x
-
+
=
-
+
=
-
+
=
5 x
SB_Blowtorch_0.dat
GUID fcbbea1c6a9040ca83f67c311a362225
Type Melee
Rarity Rare
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
Slot Any
ID 21642

Size_X 1
Size_Y 3
Size_Z 0.4

Range 1.3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg

Player_Damage 9
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 10
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1

Animal_Damage 3
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 25
Resource_Damage 5
Object_Damage 2

Durability 0.05

Repair
Repeated

Blueprints
[
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems "4252523ccc4d4026be88471f80b8b848 x 3" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 2

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.

Quality_Min 45
Quality_Max 90