1 x 3 (3)
Inventory Size
Any
Hand Slot
2.3m
Range
0.2%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 48 | 32 | 16 | 16 |
| Zombie | 300 | 150 | 30 | 30 |
| Animal | 60 | 40 | 30 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 200 |
| Structure | 200 |
| Vehicle | 100 |
| Resource | 25 |
| Object | 75 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 22149 | SB Crate Drops Mix | 173 |
| 22147 | SB Crate Drops Weaponry | 157 |
| 22171 | SB T Park Proper 0 | 89 |
| 22183 | SB Militia Locker 0 | 88 |
| 22148 | SB Crate Drops Clothes | 83 |
| 22264 | SB CoalMili Proper | 79 |
| 22205 | SB Militia Heavy ZD 0 | 79 |
| 22135 | SB Militia Proper | 79 |
| 22204 | SB Militia ZD 0 | 79 |
| 22304 | SB CoalMili Mechanic Supplies | 79 |
| 22303 | SB CoalMili Mechanic | 79 |
| 22181 | SB Overseer Locker | 77 |
| 22162 | SB Crate Drops Supplies | 69 |
| 22180 | SB Overseer Proper 0 | 61 |
| 22236 | SB Industrial Cabinet 0 | 47 |
| 21840 | SB Military Low Tier Industrial Proper | 42 |
| 21911 | SB Construction Proper 0 | 42 |
| 22309 | SB Construction Proper 1 | 40 |
| 22118 | SB Construction ZD 0 | 37 |
| 22249 | SB Industrial Cabinet 1 | 31 |
| 22230 | SB Industrial Proper 0 | 31 |
| 22145 | SB Militia Supplies | 26 |
| 22170 | SB T Park Melee 0 | 14 |
| 22144 | SB Militia Melee | 10 |
| 21912 | SB Construction Melee 0 | 8 |
| 22231 | SB Industrial Tools 0 | 7 |
SB_Sledge_0.dat
GUID 96d1e1eff34e4b8abc73da7bdc3e8300
Type Melee
Rarity Rare
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
Slot Any
ID 21653
Size_X 1
Size_Y 3
Size_Z 0.6
Range 2.3
Strength 1.4
Weak 0
Strong 0.4
Stamina 0
Player_Damage 40
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 300
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.17
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 200
Structure_Damage 200
Vehicle_Damage 100
Resource_Damage 25
Object_Damage 75
Player_Damage_Bones Always
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems "4252523ccc4d4026be88471f80b8b848 x 3" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
{
CategoryTag "71fb9215653643b6a927fb730cbc8a45" // Gear Manufacturing
InputItems
[
{
ID "96d1e1eff34e4b8abc73da7bdc3e8300" // Sledge
Amount 1
Critical true
}
{
ID "0b30dafe78d147ceaa3189cbd03f4a1e" // Titanium Plating
Amount 2
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
OutputItems
[
{
ID "514ea080c8e746d58c22453bc7cb7b77" // Ti Sle
Amount 1
}
]
StateTransfer true
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 3
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality
Action_1_Type Blueprint
Action_1_Blueprint_0_Index 2
Action_1_Text Upgrade
Action_1_Tooltip Combine with materials.
Action_2_Type Blueprint
Action_2_Blueprint_0_Index 1
Action_2_Blueprint_0_Link
Action_2_Text Scrap
Action_2_Tooltip Turn into <color=#ffffff>Metal</color>.
Durability 0.2
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg
Quality_Min 45
Quality_Max 90