1 x 4 (4)

Inventory Size

Any

Hand Slot

2.6m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 38 25 12 12
Zombie 300 150 30 30
Animal 66 44 33 -
Structure Damage
Low Caliber
Damage
Barricade 40
Structure 35
Vehicle 40
Resource 40
Object 40
-
4 x
=
-
=
2 x
-
+
2 x
+
=
SB_Sword_1.dat
GUID 59fe4439baad42df85ad28f39d7b85f7
Type Melee
Rarity Epic
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
ID 22990
Slot Any

Use_Auto_Icon_Measurements False

Size_X 1
Size_Y 4
Size_Z 1.05

Range 2.6
Strength 2
Weak 0
Strong 0.415
Stamina 0

Player_Damage 32
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 300
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.25

Animal_Damage 55
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 40
Structure_Damage 35
Vehicle_Damage 40
Resource_Damage 40
Object_Damage 40

Durability 0.1

Player_Damage_Bleeding Always
Player_Damage_Bones Never

Blueprints
[
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems "4252523ccc4d4026be88471f80b8b848 x 4" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "0b30dafe78d147ceaa3189cbd03f4a1e x 2" // Titanium
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 2

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg

Quality_Min 45
Quality_Max 90