1 x 2 (2)
Inventory Size
Any
Hand Slot
1.7m
Range
0.12%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 9 | 6 | 3 | 3 |
| Zombie | 150 | 75 | 15 | 15 |
| Animal | 22 | 15 | 11 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 15 |
| Structure | 10 |
| Vehicle | 20 |
| Resource | 13 |
| Object | 13 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SB_Entrenching_Tool_1.dat
GUID 859650175c2640a08a24b91bbd6f2c6b
Type Melee
Rarity Rare
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
Slot Any
ID 22741
Size_X 1
Size_Y 2
Size_Z 0.5
Range 1.7
Strong 0
Weak 0
Strength 1
Stamina 0
Player_Damage 8
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 150
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.33
Animal_Damage 19
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 13
Object_Damage 13
Durability 0.12
BladeIDs 2
BladeID_0 249
BladeID_1 0
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "4252523ccc4d4026be88471f80b8b848" // Metal
Amount 4
}
]
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "0b30dafe78d147ceaa3189cbd03f4a1e x 2" // Titanium
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality
Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg
Quality_Min 80
Quality_Max 95