5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

41m

Range

8.33 RPS

Firerate

0.35%

Durability Loss per Shot

Tactical

Hooks

0%

Movement Speed

-10 to 10 (60%)

Recoil X

35 to 40 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 48 32 28 28
Zombie 48 32 28 28
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 12

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Tool
Craft lvl.1
3 x
+
3 x
+
4 x
+
+
+
3 x
=
I_C1_G_Singleshot_Pine.dat
GUID 11aa83e5f5a642bf88e33de0363030cc

Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 38334

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.75

Magazine 113

Hook_Tactical

Ammo_Min 1
Ammo_Max 2

Safety
Semi

Caliber 8

Range 41
Firerate 5
Action Bolt

Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12

Durability 0.35

Spread_Aim 0.75
Spread_Hip 0.15

Ballistic_Steps 1

Recoil_Min_X -10
Recoil_Min_Y 35
Recoil_Max_X 10
Recoil_Max_Y 40

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4
Shell 33

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 38334
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 63
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 6
Blueprint_2_Supply_0_ID 63
Blueprint_2_Supply_0_Amount 3
Blueprint_2_Supply_1_ID 72
Blueprint_2_Supply_1_Amount 3
Blueprint_2_Supply_2_ID 67
Blueprint_2_Supply_2_Amount 4
Blueprint_2_Supply_3_ID 113
Blueprint_2_Supply_3_Amount 1
Blueprint_2_Supply_4_ID 38210
Blueprint_2_Supply_4_Amount 1
Blueprint_2_Supply_5_ID 285
Blueprint_2_Supply_5_Amount 3
Blueprint_2_Tool 38352
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 36818
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal