2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

100m

Range

10.42 RPS

Firerate

0.1%

Durability Loss per Shot

Tactical, Barrel

Hooks

0%

Movement Speed

0.2 to 0.3 (70%)

Recoil X

10 to 13 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 26 19 14 14
Zombie 108 59 29 29
Animal 26 19 14 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 15
Resource 15
Object 15

Magazines (0)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
Tool
Craft lvl.1
+
4 x
+
4 x
+
+
3 x
+
=
I_C1_G_Colt.dat
GUID 7d6c442450c3419aa73405930919d067
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 97
Bypass_ID_Limit

Master_Bundle_Override core.masterbundle
Bundle_Override_Path Items/Guns/Colt

Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35

Magazine 98

Hook_Tactical
Hook_Barrel

Ammo_Min 3
Ammo_Max 7

Safety
Semi

Caliber 3

Range 100
Firerate 4
Action Trigger

Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 24
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 15
Resource_Damage 15
Object_Damage 15

Durability 0.1

Aim_In_Duration 0.15
Spread_Aim 0.05
Spread_Hip 0.15

Recoil_Min_X -0.2
Recoil_Min_Y 10
Recoil_Max_X -0.3
Recoil_Max_Y 13

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075

Muzzle 3

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 97
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27
//1911
Blueprint_2_Type Tool
Blueprint_2_Supplies 6
Blueprint_2_Supply_0_ID 98
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 285
Blueprint_2_Supply_1_Amount 4
Blueprint_2_Supply_2_ID 67
Blueprint_2_Supply_2_Amount 4
Blueprint_2_Supply_3_ID 68
Blueprint_2_Supply_3_Amount 1
Blueprint_2_Supply_4_ID 72
Blueprint_2_Supply_4_Amount 3
Blueprint_2_Supply_5_ID 38210
Blueprint_2_Supply_5_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 97
Blueprint_2_Output_0_Amount 1
Blueprint_2_Tool 38352
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 36813
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal