1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 33 18 9 9
Animal 33 18 9 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 10
Resource 5
Object 10
Repair
0%
+
=
100%
Tool
Tool
Craft lvl.1
+
=
Tool
Craft lvl.1
2 x
+
2 x
+
2 x
+
+
+
3 x
=
Spawn Id Spawn Name Items
38043 S I Melee Camp 3
38043 S I Melee Camp 3
I_A_Me_Chisel.dat
GUID 9afff0062bdd4c52bf671d176f31b6b7

Type Melee
Useable Melee
Slot Any
ID 38280

Size_X 1
Size_Y 2
Size_Z 0.5
Size2_Z 0.4

Range 1.75
Strength 1.5
Weak 0.44
Strong 0.5
Stamina 15

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 30
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 10
Resource_Damage 5
Object_Damage 10

Durability 0.1

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 38280
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27
//Carabine
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 68
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 44
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 3004
Blueprint_2_Output_0_Amount 8
Blueprint_2_Tool 38352
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 36814
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal