3 x 3 (9)
Inventory Size
500 HP
Health
LOW
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Plot_Eucalyptus.dat
GUID 2123b216e4e7457d81149e7b9c70673c
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
ID 33362
Size_X 3
Size_Y 3
Health 500
Range 8
Radius 0.15
Offset 0.375
Explosion 28
Blueprints 8
//Almanac
Blueprint_0_Type Utilities
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33019
Blueprint_0_Supply_0_Amount 10
Blueprint_0_Supply_1_ID 33046
Blueprint_0_Supply_1_Critical
Blueprint_0_Supply_2_ID 33972
Blueprint_0_Supply_2_Critical
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 33362
Blueprint_0_Output_1_ID 33049
Blueprint_0_Tool 34120
Blueprint_0_Build 36113
Blueprint_0_Conditions 3
//Does not have encyclopedia
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33976
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_0_Condition_1_Type Flag_Bool
Blueprint_0_Condition_1_ID 39519
Blueprint_0_Condition_1_Value False
Blueprint_0_Condition_1_Logic Equal
Blueprint_0_Condition_1_Allow_Unset
//Prioritize emptier bags
Blueprint_0_Condition_2_Type Item
Blueprint_0_Condition_2_ID 33047
Blueprint_0_Condition_2_Amount 1
Blueprint_0_Condition_2_Logic Less_Than
Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 4243f85652d24e61a3564e7748ac0b12
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID e9b38c8bde654641bf21056498ad6265
//Almanac
Blueprint_1_Type Utilities
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33019
Blueprint_1_Supply_0_Amount 10
Blueprint_1_Supply_1_ID 33047
Blueprint_1_Supply_1_Critical
Blueprint_1_Supply_2_ID 33972
Blueprint_1_Supply_2_Critical
Blueprint_1_Tool 34120
Blueprint_1_Build 36113
Blueprint_1_Conditions 2
//Does not have encyclopedia
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33976
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_1_Condition_1_Type Flag_Bool
Blueprint_1_Condition_1_ID 39519
Blueprint_1_Condition_1_Value False
Blueprint_1_Condition_1_Logic Equal
Blueprint_1_Condition_1_Allow_Unset
Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 4243f85652d24e61a3564e7748ac0b12
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID e9b38c8bde654641bf21056498ad6265
//Encyclopedia
Blueprint_2_Type Utilities
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33019
Blueprint_2_Supply_0_Amount 10
Blueprint_2_Supply_1_ID 33046
Blueprint_2_Supply_1_Critical
Blueprint_2_Supply_2_ID 33976
Blueprint_2_Supply_2_Critical
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 33362
Blueprint_2_Output_1_ID 33049
Blueprint_2_Tool 34120
Blueprint_2_Build 36113
Blueprint_2_Conditions 2
//Has not memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39519
Blueprint_2_Condition_0_Value False
Blueprint_2_Condition_0_Logic Equal
Blueprint_2_Condition_0_Allow_Unset
//Prioritize emptier bags
Blueprint_2_Condition_1_Type Item
Blueprint_2_Condition_1_ID 33047
Blueprint_2_Condition_1_Amount 1
Blueprint_2_Condition_1_Logic Less_Than
Blueprint_2_Rewards 2
//Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 720a34e28f83431f8c0f57be3eda3512
//Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID e9b38c8bde654641bf21056498ad6265
//Encyclopedia
Blueprint_3_Type Utilities
Blueprint_3_Supplies 3
Blueprint_3_Supply_0_ID 33019
Blueprint_3_Supply_0_Amount 10
Blueprint_3_Supply_1_ID 33047
Blueprint_3_Supply_1_Critical
Blueprint_3_Supply_2_ID 33976
Blueprint_3_Supply_2_Critical
Blueprint_3_Tool 34120
Blueprint_3_Build 36113
Blueprint_3_Conditions 1
//Has not memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39519
Blueprint_3_Condition_0_Value False
Blueprint_3_Condition_0_Logic Equal
Blueprint_3_Condition_0_Allow_Unset
Blueprint_3_Rewards 2
//Memorizer Flag + Book
Blueprint_3_Reward_0_Type Rewards_List_Asset
Blueprint_3_Reward_0_GUID 720a34e28f83431f8c0f57be3eda3512
//Memorizer Warning
Blueprint_3_Reward_1_Type Rewards_List_Asset
Blueprint_3_Reward_1_GUID e9b38c8bde654641bf21056498ad6265
//Memorized
Blueprint_4_Type Utilities
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 33019
Blueprint_4_Supply_0_Amount 10
Blueprint_4_Supply_1_ID 33046
Blueprint_4_Supply_1_Critical
Blueprint_4_Outputs 2
Blueprint_4_Output_0_ID 33362
Blueprint_4_Output_1_ID 33049
Blueprint_4_Tool 34120
Blueprint_4_Build 36113
Blueprint_4_Conditions 2
//Memorized
Blueprint_4_Condition_0_Type Flag_Bool
Blueprint_4_Condition_0_ID 39519
Blueprint_4_Condition_0_Value True
Blueprint_4_Condition_0_Logic Equal
//Prioritize emptier bags
Blueprint_4_Condition_1_Type Item
Blueprint_4_Condition_1_ID 33047
Blueprint_4_Condition_1_Amount 1
Blueprint_4_Condition_1_Logic Less_Than
Blueprint_5_Type Utilities
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 33019
Blueprint_5_Supply_0_Amount 10
Blueprint_5_Supply_1_ID 33047
Blueprint_5_Supply_1_Critical
Blueprint_5_Tool 34120
Blueprint_5_Build 36113
Blueprint_5_Conditions 1
//Memorized
Blueprint_5_Condition_0_Type Flag_Bool
Blueprint_5_Condition_0_ID 39519
Blueprint_5_Condition_0_Value True
Blueprint_5_Condition_0_Logic Equal
//Salvage
Blueprint_6_Type Utilities
Blueprint_6_Supply_0_ID 33362
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 33019
Blueprint_6_Output_0_Amount 5
Blueprint_6_Output_1_ID 33047
Blueprint_6_Build 27
//From Planter
Blueprint_7_Type Utilities
Blueprint_7_Supplies 1
Blueprint_7_Supply_0_ID 33356
Blueprint_7_Supply_0_Amount 3
Blueprint_7_Tool 34120
Blueprint_7_Build 27
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false