3 x 3 (9)

Inventory Size

500 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Utilities
10 x
+
+
=
Utilities
10 x
+
+
=
Utilities
10 x
+
+
=
Utilities
10 x
+
+
=
Utilities
10 x
+
=
Utilities
10 x
+
=
Utilities
=
5 x
Utilities
3 x
=
Rio_Plot_Eucalyptus.dat
GUID 2123b216e4e7457d81149e7b9c70673c
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
ID 33362

Size_X 3
Size_Y 3

Health 500
Range 8
Radius 0.15
Offset 0.375

Explosion 28

Blueprints 8
//Almanac
Blueprint_0_Type Utilities
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33019
Blueprint_0_Supply_0_Amount 10
Blueprint_0_Supply_1_ID 33046
Blueprint_0_Supply_1_Critical
Blueprint_0_Supply_2_ID 33972
Blueprint_0_Supply_2_Critical
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 33362
Blueprint_0_Output_1_ID 33049
Blueprint_0_Tool 34120
Blueprint_0_Build 36113

Blueprint_0_Conditions 3
//Does not have encyclopedia
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33976
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_0_Condition_1_Type Flag_Bool
Blueprint_0_Condition_1_ID 39519
Blueprint_0_Condition_1_Value False
Blueprint_0_Condition_1_Logic Equal
Blueprint_0_Condition_1_Allow_Unset
//Prioritize emptier bags
Blueprint_0_Condition_2_Type Item
Blueprint_0_Condition_2_ID 33047
Blueprint_0_Condition_2_Amount 1
Blueprint_0_Condition_2_Logic Less_Than

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 4243f85652d24e61a3564e7748ac0b12
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID e9b38c8bde654641bf21056498ad6265



//Almanac
Blueprint_1_Type Utilities
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33019
Blueprint_1_Supply_0_Amount 10
Blueprint_1_Supply_1_ID 33047
Blueprint_1_Supply_1_Critical
Blueprint_1_Supply_2_ID 33972
Blueprint_1_Supply_2_Critical
Blueprint_1_Tool 34120
Blueprint_1_Build 36113

Blueprint_1_Conditions 2
//Does not have encyclopedia
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33976
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_1_Condition_1_Type Flag_Bool
Blueprint_1_Condition_1_ID 39519
Blueprint_1_Condition_1_Value False
Blueprint_1_Condition_1_Logic Equal
Blueprint_1_Condition_1_Allow_Unset

Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 4243f85652d24e61a3564e7748ac0b12
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID e9b38c8bde654641bf21056498ad6265



//Encyclopedia
Blueprint_2_Type Utilities
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33019
Blueprint_2_Supply_0_Amount 10
Blueprint_2_Supply_1_ID 33046
Blueprint_2_Supply_1_Critical
Blueprint_2_Supply_2_ID 33976
Blueprint_2_Supply_2_Critical
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 33362
Blueprint_2_Output_1_ID 33049
Blueprint_2_Tool 34120
Blueprint_2_Build 36113

Blueprint_2_Conditions 2
//Has not memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39519
Blueprint_2_Condition_0_Value False
Blueprint_2_Condition_0_Logic Equal
Blueprint_2_Condition_0_Allow_Unset
//Prioritize emptier bags
Blueprint_2_Condition_1_Type Item
Blueprint_2_Condition_1_ID 33047
Blueprint_2_Condition_1_Amount 1
Blueprint_2_Condition_1_Logic Less_Than

Blueprint_2_Rewards 2
//Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 720a34e28f83431f8c0f57be3eda3512
//Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID e9b38c8bde654641bf21056498ad6265



//Encyclopedia
Blueprint_3_Type Utilities
Blueprint_3_Supplies 3
Blueprint_3_Supply_0_ID 33019
Blueprint_3_Supply_0_Amount 10
Blueprint_3_Supply_1_ID 33047
Blueprint_3_Supply_1_Critical
Blueprint_3_Supply_2_ID 33976
Blueprint_3_Supply_2_Critical
Blueprint_3_Tool 34120
Blueprint_3_Build 36113

Blueprint_3_Conditions 1
//Has not memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39519
Blueprint_3_Condition_0_Value False
Blueprint_3_Condition_0_Logic Equal
Blueprint_3_Condition_0_Allow_Unset

Blueprint_3_Rewards 2
//Memorizer Flag + Book
Blueprint_3_Reward_0_Type Rewards_List_Asset
Blueprint_3_Reward_0_GUID 720a34e28f83431f8c0f57be3eda3512
//Memorizer Warning
Blueprint_3_Reward_1_Type Rewards_List_Asset
Blueprint_3_Reward_1_GUID e9b38c8bde654641bf21056498ad6265



//Memorized
Blueprint_4_Type Utilities
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 33019
Blueprint_4_Supply_0_Amount 10
Blueprint_4_Supply_1_ID 33046
Blueprint_4_Supply_1_Critical
Blueprint_4_Outputs 2
Blueprint_4_Output_0_ID 33362
Blueprint_4_Output_1_ID 33049
Blueprint_4_Tool 34120
Blueprint_4_Build 36113

Blueprint_4_Conditions 2
//Memorized
Blueprint_4_Condition_0_Type Flag_Bool
Blueprint_4_Condition_0_ID 39519
Blueprint_4_Condition_0_Value True
Blueprint_4_Condition_0_Logic Equal
//Prioritize emptier bags
Blueprint_4_Condition_1_Type Item
Blueprint_4_Condition_1_ID 33047
Blueprint_4_Condition_1_Amount 1
Blueprint_4_Condition_1_Logic Less_Than



Blueprint_5_Type Utilities
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 33019
Blueprint_5_Supply_0_Amount 10
Blueprint_5_Supply_1_ID 33047
Blueprint_5_Supply_1_Critical
Blueprint_5_Tool 34120
Blueprint_5_Build 36113

Blueprint_5_Conditions 1
//Memorized
Blueprint_5_Condition_0_Type Flag_Bool
Blueprint_5_Condition_0_ID 39519
Blueprint_5_Condition_0_Value True
Blueprint_5_Condition_0_Logic Equal



//Salvage 
Blueprint_6_Type Utilities
Blueprint_6_Supply_0_ID 33362
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 33019
Blueprint_6_Output_0_Amount 5
Blueprint_6_Output_1_ID 33047
Blueprint_6_Build 27



//From Planter
Blueprint_7_Type Utilities
Blueprint_7_Supplies 1
Blueprint_7_Supply_0_ID 33356
Blueprint_7_Supply_0_Amount 3
Blueprint_7_Tool 34120
Blueprint_7_Build 27

PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false