2 x 2 (4)

Inventory Size

700 HP

Health

HIGH

Armor Tier

Mannequin

Build

Yes

Repairable

Yes

Salvageable

Furniture
Craft lvl.3
4 x
+
7 x
+
5 x
+
=
Furniture
Craft lvl.3
4 x
+
7 x
+
5 x
=
Furniture
=
6 x
2 x
Rio_Mannequin_Metal.dat
GUID d43683d1b0a24139bb5133167469a7f4
Type Barricade
Rarity Epic
Useable Barricade
Build Mannequin
ID 34408

Size_X 2
Size_Y 2

Health 700
Range 4
Radius 0.8
Offset 1

Locked

Explosion 36

Blueprints 3
//Using Encyclopedia
Blueprint_0_Type Furniture
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 33033
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 33032
Blueprint_0_Supply_1_Amount 7
Blueprint_0_Supply_2_ID 33016
Blueprint_0_Supply_2_Amount 5
Blueprint_0_Supply_3_ID 33976
Blueprint_0_Supply_3_Critical
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Tool 33112
Blueprint_0_Build 27

Blueprint_0_Conditions 1
//Has not memorized
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 39503
Blueprint_0_Condition_0_Value False
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 1aa3a29bab894243a7b3d28be1f194bd
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID 3c568387c8b94cfb83a1167a55124a8e



//Memorized
Blueprint_1_Type Furniture
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33033
Blueprint_1_Supply_0_Amount 4
Blueprint_1_Supply_1_ID 33032
Blueprint_1_Supply_1_Amount 7
Blueprint_1_Supply_2_ID 33016
Blueprint_1_Supply_2_Amount 5
Blueprint_1_Level 3
Blueprint_1_Skill Craft
Blueprint_1_Tool 33112
Blueprint_1_Build 27

Blueprint_1_Conditions 1
//Has memorized
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 39503
Blueprint_1_Condition_0_Value True
Blueprint_1_Condition_0_Logic Equal



//Salvage 
Blueprint_2_Type Furniture
Blueprint_2_Supply_0_ID 34408
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 33033
Blueprint_2_Output_0_Amount 6
Blueprint_2_Output_1_ID 33016
Blueprint_2_Output_1_Amount 2
Blueprint_2_Tool 34120
Blueprint_2_Build 27

// References human read/writeable texture.
Ignore_TexRW

PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false


Item_Dropped_On_Destroy df98f33ffdb04a9db0618f62fce1538f
Min_Items_Dropped_On_Destroy 3
Max_Items_Dropped_On_Destroy 10
SalvageItem 4c273875a3544a0d991f781af144371a


Master_Bundle_Override core.masterbundle
Bundle_Override_Path Items/Barricades/Mannequin_Metal