2 x 1 (2)
Inventory Size
1,580 HP
Health
LOW
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Roadblock.dat
GUID a7ead888eb8e4ebaae943b32f25294af
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
ID 34874
Size_X 2
Size_Y 1
Health 1580
Range 4
Radius 0.5
Offset 1
Salvage_Duration_Multiplier 3
Explosion 36
Blueprints 6
// 4/4
Blueprint_0_Type Structure
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33032
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 33042
Blueprint_0_Supply_1_Critical
Blueprint_0_Supply_2_ID 33976
Blueprint_0_Supply_2_Critical
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 34874
Blueprint_0_Output_1_ID 33044
Blueprint_0_Level 2
Blueprint_0_Skill Craft
Blueprint_0_Build 27
Blueprint_0_Conditions 3
//Has not memorized
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 39721
Blueprint_0_Condition_0_Value False
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset
//Prioritize emptier bags
Blueprint_0_Condition_1_Type Item
Blueprint_0_Condition_1_ID 33043
Blueprint_0_Condition_1_Amount 1
Blueprint_0_Condition_1_Logic Less_Than
//Prioritize emptier bags
Blueprint_0_Condition_2_Type Item
Blueprint_0_Condition_2_ID 33044
Blueprint_0_Condition_2_Amount 1
Blueprint_0_Condition_2_Logic Less_Than
Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID e99824e00eed4d739e1a6a153e66af31
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID d0d5072288454c388e269f570874801f
// 3/4
Blueprint_1_Type Structure
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33032
Blueprint_1_Supply_0_Amount 4
Blueprint_1_Supply_1_ID 33043
Blueprint_1_Supply_1_Critical
Blueprint_1_Supply_2_ID 33976
Blueprint_1_Supply_2_Critical
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 34874
Blueprint_1_Output_1_ID 33045
Blueprint_1_Level 2
Blueprint_1_Skill Craft
Blueprint_1_Build 27
Blueprint_1_Conditions 2
//Has not memorized
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 39721
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
//Prioritize emptier bags
Blueprint_1_Condition_1_Type Item
Blueprint_1_Condition_1_ID 33044
Blueprint_1_Condition_1_Amount 1
Blueprint_1_Condition_1_Logic Less_Than
Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID e99824e00eed4d739e1a6a153e66af31
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID d0d5072288454c388e269f570874801f
// 2/4
Blueprint_2_Type Structure
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33032
Blueprint_2_Supply_0_Amount 4
Blueprint_2_Supply_1_ID 33044
Blueprint_2_Supply_1_Critical
Blueprint_2_Supply_2_ID 33976
Blueprint_2_Supply_2_Critical
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_2_Conditions 1
//Has not memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39721
Blueprint_2_Condition_0_Value False
Blueprint_2_Condition_0_Logic Equal
Blueprint_2_Condition_0_Allow_Unset
Blueprint_2_Rewards 2
//Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID e99824e00eed4d739e1a6a153e66af31
//Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID d0d5072288454c388e269f570874801f
// 4/4 [Memorized]
Blueprint_3_Type Structure
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 33032
Blueprint_3_Supply_0_Amount 4
Blueprint_3_Supply_1_ID 33042
Blueprint_3_Supply_1_Critical
Blueprint_3_Outputs 2
Blueprint_3_Output_0_ID 34874
Blueprint_3_Output_1_ID 33044
Blueprint_3_Level 2
Blueprint_3_Skill Craft
Blueprint_3_Build 27
Blueprint_3_Conditions 3
//Has not memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39721
Blueprint_3_Condition_0_Value True
Blueprint_3_Condition_0_Logic Equal
//Prioritize emptier bags
Blueprint_3_Condition_1_Type Item
Blueprint_3_Condition_1_ID 33043
Blueprint_3_Condition_1_Amount 1
Blueprint_3_Condition_1_Logic Less_Than
//Prioritize emptier bags
Blueprint_3_Condition_2_Type Item
Blueprint_3_Condition_2_ID 33044
Blueprint_3_Condition_2_Amount 1
Blueprint_3_Condition_2_Logic Less_Than
// 3/4 [Memorized]
Blueprint_4_Type Structure
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 33032
Blueprint_4_Supply_0_Amount 4
Blueprint_4_Supply_1_ID 33043
Blueprint_4_Supply_1_Critical
Blueprint_4_Outputs 2
Blueprint_4_Output_0_ID 34874
Blueprint_4_Output_1_ID 33045
Blueprint_4_Level 2
Blueprint_4_Skill Craft
Blueprint_4_Build 27
Blueprint_4_Conditions 2
//Has not memorized
Blueprint_4_Condition_0_Type Flag_Bool
Blueprint_4_Condition_0_ID 39721
Blueprint_4_Condition_0_Value True
Blueprint_4_Condition_0_Logic Equal
//Prioritize emptier bags
Blueprint_4_Condition_1_Type Item
Blueprint_4_Condition_1_ID 33044
Blueprint_4_Condition_1_Amount 1
Blueprint_4_Condition_1_Logic Less_Than
// 2/4
Blueprint_5_Type Structure
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 33032
Blueprint_5_Supply_0_Amount 4
Blueprint_5_Supply_1_ID 33044
Blueprint_5_Supply_1_Critical
Blueprint_5_Level 2
Blueprint_5_Skill Craft
Blueprint_5_Build 27
Blueprint_5_Conditions 1
//Has not memorized
Blueprint_5_Condition_0_Type Flag_Bool
Blueprint_5_Condition_0_ID 39721
Blueprint_5_Condition_0_Value True
Blueprint_5_Condition_0_Logic Equal
Item_Dropped_On_Destroy df98f33ffdb04a9db0618f62fce1538f
Min_Items_Dropped_On_Destroy 0
Max_Items_Dropped_On_Destroy 1
SalvageItem 0dbfa634dd0d4f78a45f0999b37edef7
PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false