1 x 1 (1)

Inventory Size

8m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 200
Zombie 200
Animal 200
Vehicle 500
Structure Damage
Damage
Barricade 1,000
Structure 1,000
Resource 2,000
Object 1,000
Tool
Craft lvl.3
+
4 x
+
2 x
+
+
=
Barricade
Craft lvl.3
+
4 x
+
2 x
+
=
Rio_Charge_Concentrated.dat
GUID 1c4dae7e24be4060afa3a003bb70bfd2
Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 34662

Size_X 1
Size_Y 1

Health 1
Range 4
Offset 0.05

Player_Damage 200
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 1000
Structure_Damage 1000
Vehicle_Damage 500
Resource_Damage 2000
Object_Damage 1000

Range2 8
Explosion2 36109

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 2
//Using Encyclopedia
Blueprint_0_Type Tool
Blueprint_0_Supplies 5
Blueprint_0_Supply_0_ID 34278
Blueprint_0_Supply_1_ID 33039
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Supply_2_ID 33015
Blueprint_0_Supply_2_Amount 2
Blueprint_0_Supply_3_ID 33029
Blueprint_0_Supply_4_ID 33976
Blueprint_0_Supply_4_Critical
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Build 32

Blueprint_0_Conditions 1
//Has not memorized
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 39684
Blueprint_0_Condition_0_Value False
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID a9bafc5869064335a83c3eddfff7f751
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID 907cb2bbff394dda9beeeb556c273859



//Memorized
Blueprint_1_Type Barricade
Blueprint_1_Supplies 4
Blueprint_1_Supply_0_ID 34278
Blueprint_1_Supply_1_ID 33039
Blueprint_1_Supply_1_Amount 4
Blueprint_1_Supply_2_ID 33015
Blueprint_1_Supply_2_Amount 2
Blueprint_1_Supply_3_ID 33029
Blueprint_1_Level 3
Blueprint_1_Skill Craft
Blueprint_1_Build 32

Blueprint_1_Conditions 1
//Has memorized
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 39684
Blueprint_1_Condition_0_Value True
Blueprint_1_Condition_0_Logic Equal

Item_Dropped_On_Destroy df98f33ffdb04a9db0618f62fce1538f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 2
SalvageItem b878aa22f7474bae97b194d5ebaf8267

Has_Clip_Prefab false