1 x 1 (1)

Inventory Size

+5%

Water

+20%

Food

0%

Energy

0%

Health

0%

Virus

Supply
=
10 x
Supply
10 x
=
Utilities
Utilities
Supply
2 x
=
Rio_Potato.dat
GUID 6a354d83a07c47c89b5801cc006c1f2a
Type Food
Useable Consumeable
ID 33388

Size_X 1
Size_Y 1

Quality_Max 50

Food 20
Water 5

Actions 2
Action_0_Type Blueprint
Action_0_Source 33389
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_1_Type Blueprint
Action_1_Source 33390
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text Slice
Action_1_Tooltip Slice into pieces.

Blueprints 1
//Decompress
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 33389
Blueprint_0_Products 10
Blueprint_0_State_Transfer
Blueprint_0_Build 27

ConsumeAudioClip core.masterbundle:Sounds/EatSquishy.mp3