1 x 1 (1)

Inventory Size

+10%

Water

+20%

Food

0%

Energy

0%

Health

0%

Virus

Supply
=
10 x
Utilities
Supply
10 x
=
Supply
2 x
=
Utilities
Rio_Carrot.dat
GUID ba64a301907049c393eb445c17fac9c3
Type Food
Useable Consumeable
ID 33392

Size_X 1
Size_Y 1 

Quality_Max 50

Food 20
Water 10

Actions 2
Action_0_Type Blueprint
Action_0_Source 33393
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_1_Type Blueprint
Action_1_Source 33394
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text Slice
Action_1_Tooltip Slice into pieces.

Blueprints 1
// Decompress
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 33393
Blueprint_0_Products 10
Blueprint_0_State_Transfer
Blueprint_0_Build 27

ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3