5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
225m
Range
5.21 RPS
Firerate
0.175%
Durability Loss per Shot
Tactical, Grip
Hooks
0%
Movement Speed
-4 to 4.5 (135%)
Recoil X
7 to 7 (35%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 50 | 32 | 24 | 24 |
Zombie | 137 | 75 | 37 | 37 |
Animal | 50 | 32 | 24 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 40 |
Structure | 30 |
Vehicle | 40 |
Resource | 30 |
Object | 35 |
Spawn Id | Spawn Name | Items |
---|---|---|
32152 | Brazil Carepackage HighMil | 46 |
32064 | Brazil BOPE Rio | 45 |
32333 | Rio Boss BOPE | 22 |
32065 | Rio BOPE Weapons | 8 |
Rio_Jararaca_1.dat
GUID f7a8338fec9d452bb097e262882b7479
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 33071
Instantiated_Item_Name_Override Rio_Jararaca
EquipAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Equip.ogg
HammerAudioClip Items/Weapons/Guns/LMG/Rio_Jararaca_0/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/LMG/Rio_Jararaca_0/Reload.ogg
ShootAudioClip Items/Weapons/Guns/LMG/Rio_Jararaca_0/Shoot.ogg
Size_X 5
Size_Y 2
Magazine 34007
Hook_Grip
Hook_Tactical
Ammo_Min 10
Ammo_Max 30
Safety
Semi
Auto
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 7
// bayo, lights
Attachment_Caliber_0 36226
// scopes
Attachment_Caliber_1 36230
// sights
Attachment_Caliber_2 36231
// barrel
Attachment_Caliber_3 36229
// vert grip
Attachment_Caliber_4 36227
// Horizontal Grip
Attachment_Caliber_5 36228
// Bipod
Attachment_Caliber_6 36222
Magazine_Calibers 1
Magazine_Caliber_0 36209
Range 225
Firerate 8
Action Trigger
Unplace 0
Replace 0
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.25
Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.25
Barricade_Damage 40
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 35
Durability 0.175
Aim_In_Duration 0.2
Spread_Aim 0.005
Spread_Hip 0.5
Recoil_Min_X -4
Recoil_Min_Y 7
Recoil_Max_X 4.5
Recoil_Max_Y 7
Recover_X 1.35
Recover_Y 0.35
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.03
Muzzle 36170
Shell 36181
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 33071
Blueprint_1_Product 33031
Blueprint_1_Products 6
Blueprint_1_Tool 34120
Blueprint_1_Build 27