2 x 1 (2)
Inventory Size
Any
Hand Slot
Semi, Safety
Firemodes
125m
Range
4.17 RPS
Firerate
0.1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-6 to 6 (50%)
Recoil X
20 to 25 (85%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 58 | 42 | 31 | 31 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 58 | 42 | 31 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 30 |
Resource | 20 |
Object | 25 |
Spawn Id | Spawn Name | Items |
---|---|---|
32197 | Brazil Ranger High Rio | 91 |
32175 | Brazil Prison Rio | 86 |
32141 | Brazil Ranger Low Rio | 84 |
32001 | Rio Civilian | 42 |
32105 | Brazil Farm Rio | 30 |
32273 | Rio Upgraded Beacon | 17 |
32272 | Rio Regular Beacon | 17 |
32271 | Rio Makeshift Beacon | 17 |
32198 | Rio Ranger High Weapons | 12 |
32106 | Rio Farm Weapons | 11 |
32002 | Rio Civilian Weapons | 11 |
32268 | Rio Beacon Low | 8 |
32142 | Rio Ranger Low Weapons | 7 |
Rio_Ace.dat
GUID 73ac3bb19ffa49969643f1a97ec6fed7
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 33979
Can_Use_Underwater true
Instantiated_Item_Name_Override Rio_Snubnose
InspectAudioDef Items/Weapons/Guns/Handgun/Rio_Ace/Inspect.ogg
Shared_Skin_Lookup_ID 107
Shared_Skin_Apply_Visuals False
Size_X 2
Size_Y 1
Magazine 33980
Ammo_Min 2
Ammo_Max 5
Unplace 0.4
Replace 0.45
Safety
Semi
Requires_NonZero_Attachment_Caliber true
Magazine_Calibers 1
Magazine_Caliber_0 36200
Range 125
Firerate 10
Action Trigger
Gunshot_Rolloff_Distance 300
Player_Damage 53
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 53
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25
Durability 0.1
Aim_In_Duration 0.25
Spread_Aim 0.05
Spread_Hip 0.1
Recoil_Min_X -6
Recoil_Min_Y 20
Recoil_Max_X 6
Recoil_Max_Y 25
Recover_X 0.5
Recover_Y 0.85
Shake_Min_X 0.015
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.025
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 36169
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 33112
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 33979
Blueprint_1_Product 33031
Blueprint_1_Products 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27