5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

225m

Range

5.95 RPS

Firerate

0.125%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

2 to 4.5 (135%)

Recoil X

5 to 8 (35%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 52 38 28 28
Zombie 156 87 62 62
Animal 93 60 37 -
Structure Damage
Low Caliber
Damage
Barricade 40
Structure 30
Vehicle 40
Resource 30
Object 35

Magazines (2)

Magazines that can be attached to this weapon

Barrels (5)

Barrels that can be attached to this weapon

Repair
Repair lvl.2
0%
+
5 x
=
100%
Tool
=
3 x
3 x
Rio_Herstal_0.dat
GUID ede93cdea6af44d9a630661dd1263320
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 34005

Instantiated_Item_Name_Override Rio_Herstal
EquipAudioClip Items/Weapons/Guns/Battle_Rifle/Rio_Herstal_0/Equip.ogg
EquipableModelParent SpineHook

Size_X 5
Size_Y 2

Magazine 34006

Hook_Sight
Hook_Barrel

Ammo_Min 3
Ammo_Max 20

Safety
Semi
Auto

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 6
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_5 36227
// hori grip
Attachment_Caliber_6 36228
// chambering
Attachment_Caliber_0 36225

Magazine_Calibers 1
Magazine_Caliber_0 36209

Range 225
Firerate 7
Action Trigger
Unplace 0
Replace 0

Player_Damage 48
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 125
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 0.7
Zombie_Skull_Multiplier 1.25

Animal_Damage 75
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.25

Barricade_Damage 40
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 35

Durability 0.125

Aim_In_Duration 0.275
Spread_Aim 0.005
Spread_Hip 0.5

Recoil_Min_X -2
Recoil_Min_Y 5
Recoil_Max_X -4.5
Recoil_Max_Y 8

Recover_X 1.35
Recover_Y 0.35

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.03

Muzzle 36170
Shell 36181

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34005
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33031
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 33027
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 34120
Blueprint_1_Build 27