5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
225m
Range
5.95 RPS
Firerate
0.125%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
2 to 4.5 (135%)
Recoil X
5 to 8 (35%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 52 | 38 | 28 | 28 |
Zombie | 156 | 87 | 62 | 62 |
Animal | 93 | 60 | 37 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 40 |
Structure | 30 |
Vehicle | 40 |
Resource | 30 |
Object | 35 |
Spawn Id | Spawn Name | Items |
---|---|---|
32134 | Brazil Military High Rio | 82 |
32253 | Rio Special High | 60 |
32296 | Brazil Coalition High Rio | 52 |
32152 | Brazil Carepackage HighMil | 46 |
32250 | Rio Special Low | 42 |
32328 | Rio Boss Navy | 39 |
32330 | Rio Boss Mili High | 39 |
32326 | Rio Boss Coalition | 16 |
32327 | Rio Boss FAB | 16 |
32329 | Rio Boss Mili Low | 16 |
32254 | Rio Special High Guns | 12 |
32251 | Rio Special Low Guns | 6 |
32297 | Rio Coalition High Weapons | 6 |
32135 | Rio Military High Weapons | 6 |
Rio_Herstal_0.dat
GUID ede93cdea6af44d9a630661dd1263320
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 34005
Instantiated_Item_Name_Override Rio_Herstal
EquipAudioClip Items/Weapons/Guns/Battle_Rifle/Rio_Herstal_0/Equip.ogg
EquipableModelParent SpineHook
Size_X 5
Size_Y 2
Magazine 34006
Hook_Sight
Hook_Barrel
Ammo_Min 3
Ammo_Max 20
Safety
Semi
Auto
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 6
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_5 36227
// hori grip
Attachment_Caliber_6 36228
// chambering
Attachment_Caliber_0 36225
Magazine_Calibers 1
Magazine_Caliber_0 36209
Range 225
Firerate 7
Action Trigger
Unplace 0
Replace 0
Player_Damage 48
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 125
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 0.7
Zombie_Skull_Multiplier 1.25
Animal_Damage 75
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.25
Barricade_Damage 40
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 35
Durability 0.125
Aim_In_Duration 0.275
Spread_Aim 0.005
Spread_Hip 0.5
Recoil_Min_X -2
Recoil_Min_Y 5
Recoil_Max_X -4.5
Recoil_Max_Y 8
Recover_X 1.35
Recover_Y 0.35
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.03
Muzzle 36170
Shell 36181
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34005
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33031
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 33027
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 34120
Blueprint_1_Build 27