4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
175m
Range
10.42 RPS
Firerate
0.1%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.7 to 1.7 (100%)
Recoil X
3.5 to 5.5 (40%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 38 | 28 | 21 | 21 |
Zombie | 137 | 75 | 37 | 37 |
Animal | 38 | 28 | 21 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 24 |
Structure | 15 |
Vehicle | 35 |
Resource | 15 |
Object | 25 |
Spawn Id | Spawn Name | Items |
---|---|---|
32134 | Brazil Military High Rio | 82 |
32348 | Brazil Military Mid Rio | 69 |
32253 | Rio Special High | 60 |
32250 | Rio Special Low | 42 |
32328 | Rio Boss Navy | 39 |
32330 | Rio Boss Mili High | 39 |
32153 | Brazil Carepackage LowMil | 26 |
32327 | Rio Boss FAB | 16 |
32329 | Rio Boss Mili Low | 16 |
32254 | Rio Special High Guns | 12 |
32349 | Rio Military Mid Weapons | 6 |
32251 | Rio Special Low Guns | 6 |
32135 | Rio Military High Weapons | 6 |
Rio_Taurus.dat
GUID a4012324716f488399b62f00664df34f
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34008
Instantiated_Item_Name_Override Rio_Taurus
InspectAudioDef Items/Weapons/Guns/Assault_Rifle/Rio_Injector/Inspect.ogg
EquipAudioClip Items/Weapons/Guns/Sniper_Rifle/Rio_Arbalest/Equip.ogg
EquipableModelParent SpineHook
Size_X 4
Size_Y 2
Sight 34009
Magazine 34012
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 15
Ammo_Max 30
Safety
Semi
Auto
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 7
// iron sight
Attachment_Caliber_0 36244
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// vert grip
Attachment_Caliber_5 36227
// chambering
Attachment_Caliber_6 36225
Magazine_Calibers 1
Magazine_Caliber_0 36218
Range 175
Firerate 4
Action Trigger
Unplace 0
Replace 0
Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 35
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 24
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25
Durability 0.1
Spread_Aim 0.015
Spread_Hip 0.3
Recoil_Min_X -1.7
Recoil_Min_Y 3.5
Recoil_Max_X 1.7
Recoil_Max_Y 5.5
Recover_X 1.0
Recover_Y 0.4
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 36170
Shell 36181
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34008
Blueprint_1_Product 33031
Blueprint_1_Products 4
Blueprint_1_Tool 34120
Blueprint_1_Build 27