5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
1.49 RPS
Firerate
1%
Durability Loss per Shot
Sight, Grip
Hooks
-15%
Movement Speed
-3.5 to 3.5 (-50%)
Recoil X
8 to 10 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 125 | 70 | 40 | 40 |
Zombie | 225 | 112 | 90 | 90 |
Animal | 225 | 105 | 75 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 40 |
Vehicle | 100 |
Resource | 250 |
Object | 200 |
Spawn Id | Spawn Name | Items |
---|---|---|
32253 | Rio Special High | 60 |
32296 | Brazil Coalition High Rio | 52 |
32152 | Brazil Carepackage HighMil | 46 |
32328 | Rio Boss Navy | 39 |
32330 | Rio Boss Mili High | 39 |
32326 | Rio Boss Coalition | 16 |
32254 | Rio Special High Guns | 12 |
32297 | Rio Coalition High Weapons | 6 |
Rio_Grizzly.dat
GUID e2704d0aa6984c948f6f0442d6e818b0
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34022
Instantiated_Item_Name_Override Rio_Grizzly
Size_X 5
Size_Y 2
Sight 34918
Magazine 34024
Hook_Sight
Hook_Grip
Ammo_Min 1
Ammo_Max 5
Shared_Skin_Lookup_ID 297
Shared_Skin_Apply_Visuals False
Safety
Semi
Unplace 0.37
Replace 0.45
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 5
// iron sight
Attachment_Caliber_0 36236
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// bipod
Attachment_Caliber_4 36222
Magazine_Calibers 1
Magazine_Caliber_0 36207
Range 600
Bullet_Gravity_Multiplier 3.5
Ballistic_Travel 17
Firerate 28
Action Trigger
Equipable_Movement_Speed_Multiplier 0.85
Aim_In_Duration 0.55
Player_Damage_Bleeding Always
Player_Damage 100
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.25
Zombie_Damage 150
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.5
Animal_Damage 150
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 40
Vehicle_Damage 100
Resource_Damage 250
Object_Damage 200
Invulnerable
Durability 1
Wear 3
Spread_Angle_Degrees 21.8
Spread_Aim 0.001
Recoil_Min_X -3.5
Recoil_Min_Y 8
Recoil_Max_X 3.5
Recoil_Max_Y 10
Recoil_Prone 0.25
Recover_X -0.5
Recover_Y 0.5
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.05
Muzzle 36171
Shell 36178
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 10
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34022
Blueprint_1_Product 33031
Blueprint_1_Products 5
Blueprint_1_Tool 34120
Blueprint_1_Build 27