5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
225m
Range
1.67 RPS
Firerate
0.25%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-2 to 2 (10%)
Recoil X
4 to 6 (75%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 66 | 44 | 27 | 27 |
Zombie | 148 | 59 | 29 | 29 |
Animal | 120 | 48 | 36 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 100 |
Resource | 100 |
Object | 100 |
Spawn Id | Spawn Name | Items |
---|---|---|
32134 | Brazil Military High Rio | 82 |
32348 | Brazil Military Mid Rio | 69 |
32253 | Rio Special High | 60 |
32152 | Brazil Carepackage HighMil | 46 |
32250 | Rio Special Low | 42 |
32328 | Rio Boss Navy | 39 |
32330 | Rio Boss Mili High | 39 |
32327 | Rio Boss FAB | 16 |
32329 | Rio Boss Mili Low | 16 |
32254 | Rio Special High Guns | 12 |
32349 | Rio Military Mid Weapons | 6 |
32251 | Rio Special Low Guns | 6 |
32135 | Rio Military High Weapons | 6 |
Rio_Hellseher.dat
GUID 63d182b1beea4705bbe7c53fab1050b7
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34025
Instantiated_Item_Name_Override Rio_Hellseher
EquipAudioClip Items/Weapons/Guns/Battle_Rifle/Rio_Herstal_0/Equip.ogg
Size_X 5
Size_Y 2
Sight 34002
Magazine 34006
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Auto
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 7
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_5 36227
// hori grip
Attachment_Caliber_6 36228
// chambering
Attachment_Caliber_7 36225
// Viper Sight
Attachment_Caliber_0 36246
Magazine_Calibers 1
Magazine_Caliber_0 36209
Range 225
Firerate 25
Action Trigger
Unplace 0
Replace 0
Player_Damage 55
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100
Durability 0.25
Aim_In_Duration 0.35
Spread_Angle_Degrees 19.29
Spread_Aim 0.004
Recoil_Min_X -2
Recoil_Min_Y 4
Recoil_Max_X 2
Recoil_Max_Y 6
Recover_X 0.1
Recover_Y 0.75
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.007
Muzzle 36170
Shell 36181
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34025
Blueprint_1_Product 33031
Blueprint_1_Products 6
Blueprint_1_Tool 34120
Blueprint_1_Build 27