2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

100m

Range

13.89 RPS

Firerate

0.2%

Durability Loss per Shot

Tactical, Barrel

Hooks

0%

Movement Speed

-1.5 to 2 (25%)

Recoil X

7 to 8 (85%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 36 21 18 18
Zombie 108 79 59 59
Animal 36 24 18 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 12
Vehicle 25
Resource 15
Object 15

Magazines (1)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
Rio_Thunderbolt.dat
GUID 014f937968a246278adcfea75e3e41e4
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 34581

Can_Use_Underwater true

Instantiated_Item_Name_Override Rio_Leo
EquipAudioClip Items/Weapons/Guns/Handgun/Rio_Leo/Equip.ogg
InspectAudioDef Items/Weapons/Guns/Handgun/Rio_Leo/Inspect.ogg
HammerAudioClip Items/Weapons/Guns/Handgun/Rio_Leo/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/Handgun/Rio_Leo/Reload.ogg

Unplace 0
Replace 0

Size_X 2
Size_Y 1

Magazine 34582

Hook_Tactical
Hook_Barrel

Ammo_Min 3
Ammo_Max 7

Safety
Semi

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 2
// barrels
Attachment_Caliber_0 33870
// bayo, lights
Attachment_Caliber_1 36226

Magazine_Calibers 1
Magazine_Caliber_0 36204

Range 100
Firerate 3
Action Trigger

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.2

Zombie_Damage 99
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.2

Aiming_Movement_Speed_Multiplier 1
Spread_Aim 0.45
Spread_Hip 0.1

Recoil_Min_X -1.5
Recoil_Min_Y 7
Recoil_Max_X 2
Recoil_Max_Y 8

Recover_X 0.25
Recover_Y 0.85

Shake_Min_X -0.006
Shake_Min_Y 0.007
Shake_Min_Z -0.07
Shake_Max_X 0.004
Shake_Max_Y -0.006
Shake_Max_Z -0.075

Muzzle 36169
Shell 36180

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 33112
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34581
Blueprint_1_Product 33031
Blueprint_1_Products 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27