5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

150m

Range

8.33 RPS

Firerate

0.15%

Durability Loss per Shot

Sight

Hooks

-20%

Movement Speed

-4 to 2 (60%)

Recoil X

4 to 6 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 38 28 28
Zombie 132 72 36 36
Animal 60 38 28 -
Structure Damage
High Caliber
Damage
Barricade 7
Structure 10
Vehicle 30
Resource 30
Object 30

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
5 x
=
100%
Tool
=
6 x
2 x
Ammo
Rio_Nykorev.dat
GUID e7f5af521380413b9671b6c37a032ccb
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34589

EquipableModelParent SpineHook
Instantiated_Item_Name_Override Rio_Nykorev
Fire_Delay_Seconds 0.1

Size_X 5
Size_Y 2

Shared_Skin_Lookup_ID 126
Shared_Skin_Apply_Visuals False

//Sight 4529
Magazine 34590

Hook_Sight

Ammo_Min 30
Ammo_Max 200

Safety
Auto

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 5
// iron sight
Attachment_Caliber_0 36242
// bayo, lights
Attachment_Caliber_1 36226
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_2 36227

Magazine_Calibers 1
Magazine_Caliber_0 36221

Aim_In_Duration 0.7
Aiming_Movement_Speed_Multiplier 0.75
Equipable_Movement_Speed_Multiplier 0.8

Invulnerable

Range 150
Firerate 5
Unplace 0.38
Replace 0.42
Action Trigger

Player_Damage 48
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.25

Zombie_Damage 120
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 48
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.25

Barricade_Damage 7
Structure_Damage 10
Vehicle_Damage 30
Resource_Damage 30
Object_Damage 30

Durability 0.15

Spread_Aim 0.1
Spread_Hip 0.15

Recoil_Min_X -4
Recoil_Min_Y 4
Recoil_Max_X 2
Recoil_Max_Y 6

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.003
Shake_Min_Y 0.003
Shake_Min_Z -0.01
Shake_Max_X 0.003
Shake_Max_Y -0.003
Shake_Max_Z -0.02

Muzzle 36171
Shell 36179

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 33112
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34589
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33031
Blueprint_1_Output_0_Amount 6
Blueprint_1_Output_1_ID 33027
Blueprint_1_Output_1_Amount 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27