5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
150m
Range
10.42 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Grip
Hooks
-25%
Movement Speed
-3 to 3 (135%)
Recoil X
4 to 5 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 35 | 25 | 19 | 19 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 35 | 25 | 19 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 7 |
Structure | 10 |
Vehicle | 30 |
Resource | 30 |
Object | 30 |
Spawn Id | Spawn Name | Items |
---|---|---|
32064 | Brazil BOPE Rio | 45 |
32333 | Rio Boss BOPE | 22 |
32065 | Rio BOPE Weapons | 8 |
Rio_Basher.dat
GUID 25b737a544544b369864893a57a430ee
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34865
Instantiated_Item_Name_Override Rio_Basher
EquipableModelParent SpineHook
Destroy_Item_Colliders false
Fire_Delay_Seconds 0.1
FireDelayAudioClip Items/Weapons/Guns/LMG/Rio_Nykorev/FireDelay.wav
Size_X 5
Size_Y 2
Magazine 34866
Hook_Sight
Hook_Grip
Ammo_Min 50
Ammo_Max 100
Safety
Auto
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 5
// iron sight
Attachment_Caliber_0 36242
// bayo, lights
Attachment_Caliber_1 36226
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// vert grip
Attachment_Caliber_2 36227
Magazine_Calibers 1
Magazine_Caliber_0 36224
Aim_In_Duration 0.6
Aiming_Movement_Speed_Multiplier 0.65
Equipable_Movement_Speed_Multiplier 0.75
Range 150
Firerate 4
Unplace 0.4
Replace 0.45
Action Trigger
Player_Damage 32
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 32
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 7
Structure_Damage 10
Vehicle_Damage 30
Resource_Damage 30
Object_Damage 30
Durability 0.15
Spread_Aim 0.03
Spread_Hip 0.25
Recoil_Min_X -3
Recoil_Min_Y 4
Recoil_Max_X 3
Recoil_Max_Y 5
Recover_X 1.35
Recover_Y 0.2
Shake_Min_X -0.003
Shake_Min_Y 0.003
Shake_Min_Z -0.01
Shake_Max_X 0.003
Shake_Max_Y -0.003
Shake_Max_Z -0.02
Muzzle 36171
Shell 36181
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 33112
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34865
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33031
Blueprint_1_Output_0_Amount 6
Blueprint_1_Output_1_ID 33027
Blueprint_1_Output_1_Amount 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27