5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

125m

Range

13.89 RPS

Firerate

0.4%

Durability Loss per Shot

Sight, Grip, Barrel

Hooks

0%

Movement Speed

-1.25 to 2.25 (30%)

Recoil X

2.5 to 3 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 24 19 14 14
Zombie 79 43 21 21
Animal 26 19 14 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 25
Resource 15
Object 15

Magazines (2)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Repair
Repair lvl.2
0%
+
4 x
=
100%
Tool
=
3 x
Rio_Constrictor_1.dat
GUID c17966959feb46de820503e5791d6694
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 34867

Can_Use_Underwater true

Instantiated_Item_Name_Override Rio_Constrictor
InspectAudioDef Items/Weapons/Guns/SMG/Rio_Constrictor_0/Inspect.ogg
EquipAudioClip Items/Weapons/Guns/SMG/Rio_Constrictor_0/Equip.ogg
ReloadAudioClip Items/Weapons/Guns/SMG/Rio_Lancehead/Reload.ogg
HammerAudioClip Items/Weapons/Guns/SMG/Rio_Constrictor_0/Hammer.ogg
ShootAudioClip Items/Weapons/Guns/SMG/Rio_Constrictor_0/Shoot.ogg

Size_X 5
Size_Y 2

Sight 33068
Magazine 33991

Hook_Sight
Hook_Grip
Hook_Barrel

Ammo_Min 10
Ammo_Max 25

Safety
Semi
Auto

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 8
// iron sight
Attachment_Caliber_0 36246
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 33870
// bipod, vert grip
Attachment_Caliber_5 36227
// hori grip
Attachment_Caliber_6 36228
// chambering
Attachment_Caliber_7 36225

Magazine_Calibers 1
Magazine_Caliber_0 36214

Range 125
Firerate 3
Action Trigger
Unplace 0
Replace 0

Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1

Zombie_Damage 72
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 24
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.4

Spread_Angle_Degrees 11.31
Spread_Aim 0.095

Recoil_Min_X -1.25
Recoil_Min_Y 2.5
Recoil_Max_X 2.25
Recoil_Max_Y 3

Recover_X 0.3
Recover_Y 0.7

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.005

Muzzle 36169
Shell 36180

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34867
Blueprint_1_Product 33031
Blueprint_1_Products 3
Blueprint_1_Tool 34120
Blueprint_1_Build 27