4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

35m

Range

4.17 RPS

Firerate

0.125%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-7 to 7 (95%)

Recoil X

35 to 45 (30%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 20 17 17
Zombie 38 28 24 24
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 12

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
4 x
=
100%
Tool
=
5 x
Spawn Id Spawn Name Items
32064 Brazil BOPE Rio 45
32333 Rio Boss BOPE 22
32065 Rio BOPE Weapons 8
Rio_Shockwave.dat
GUID c6b9e40e229d4379a26dc8acc11c18b5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 34868

Instantiated_Item_Name_Override Rio_Colpo
InspectAudioDef Items/Weapons/Guns/Shotgun/Rio_Colpo/Inspect.ogg

Shared_Skin_Lookup_ID 112
Shared_Skin_Apply_Visuals False

EquipableModelParent SpineHook
Size_X 4
Size_Y 2

Magazine 34020

Hook_Sight

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 5
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_0 36227

Magazine_Calibers 1
Magazine_Caliber_0 36249
Range 35
Firerate 10
Action Pump

Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.3

Unplace 0
Replace 0

Player_Damage 25
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12

Durability 0.125

Aim_In_Duration 0.125
Aiming_Movement_Speed_Multiplier 0.9
Spread_Angle_Degrees 5.71
Spread_Aim 0.6

Ballistic_Steps 1

Recoil_Min_X -7
Recoil_Min_Y 35
Recoil_Max_X 7
Recoil_Max_Y 45

Recover_X 0.95
Recover_Y 0.3

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.3

Shell 36165
Muzzle 36171

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 33112
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34868
Blueprint_1_Product 33031
Blueprint_1_Products 5
Blueprint_1_Tool 34120
Blueprint_1_Build 27