5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

550m

Range

3.47 RPS

Firerate

0.55%

Durability Loss per Shot

Grip, Barrel

Hooks

0%

Movement Speed

-2 to 2 (25%)

Recoil X

5 to 7 (80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 40 25 25
Zombie 148 59 29 29
Animal 100 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 100
Resource 100
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Barrels (5)

Barrels that can be attached to this weapon

Repair
Repair lvl.2
0%
+
4 x
=
100%
Tool
=
6 x
Spawn Id Spawn Name Items
32197 Brazil Ranger High Rio 91
32198 Rio Ranger High Weapons 12
Rio_Mauserka.dat
GUID 699dcf4cdfbf4bfe93df6101eff33d1f
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 34873

Instantiated_Item_Name_Override Rio_Zubeknakov
EquipAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Equip.ogg
InspectAudioDef Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Inspect.ogg
HammerAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Insurgent_0/Reload.ogg
EquipableModelParent SpineHook

Size_X 5
Size_Y 2

Sight 34875
Magazine 34006

Hook_Grip
Hook_Barrel

Ammo_Min 10
Ammo_Max 20

Safety
Semi

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 7
// bayo, lights
Attachment_Caliber_1 36226
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_5 36227
// hori grip
Attachment_Caliber_6 36228
// chambering
Attachment_Caliber_7 36225
// Bipod
Attachment_Caliber_0 36222

Magazine_Calibers 1
Magazine_Caliber_0 36209

Range 550
Bullet_Gravity_Multiplier 1.25
Firerate 12
Action Trigger
Unplace 0
Replace 0

Player_Damage 50
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100

Durability 0.55

Aim_In_Duration 0.275
Spread_Angle_Degrees 19.29
Spread_Aim 0.004

Recoil_Min_X -2
Recoil_Min_Y 5
Recoil_Max_X 2
Recoil_Max_Y 7

Recover_X 0.25
Recover_Y 0.8

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005

Muzzle 36170
Shell 36181

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34873
Blueprint_1_Product 33031
Blueprint_1_Products 6
Blueprint_1_Tool 34120
Blueprint_1_Build 27