5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
550m
Range
3.47 RPS
Firerate
0.55%
Durability Loss per Shot
Grip, Barrel
Hooks
0%
Movement Speed
-2 to 2 (25%)
Recoil X
5 to 7 (80%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 40 | 25 | 25 |
Zombie | 148 | 59 | 29 | 29 |
Animal | 100 | 40 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 30 |
Structure | 30 |
Vehicle | 100 |
Resource | 100 |
Object | 100 |
Spawn Id | Spawn Name | Items |
---|---|---|
32197 | Brazil Ranger High Rio | 91 |
32198 | Rio Ranger High Weapons | 12 |
Rio_Mauserka.dat
GUID 699dcf4cdfbf4bfe93df6101eff33d1f
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 34873
Instantiated_Item_Name_Override Rio_Zubeknakov
EquipAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Equip.ogg
InspectAudioDef Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Inspect.ogg
HammerAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Insurgent_0/Reload.ogg
EquipableModelParent SpineHook
Size_X 5
Size_Y 2
Sight 34875
Magazine 34006
Hook_Grip
Hook_Barrel
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 7
// bayo, lights
Attachment_Caliber_1 36226
// barrel
Attachment_Caliber_4 36229
// bipod, vert grip
Attachment_Caliber_5 36227
// hori grip
Attachment_Caliber_6 36228
// chambering
Attachment_Caliber_7 36225
// Bipod
Attachment_Caliber_0 36222
Magazine_Calibers 1
Magazine_Caliber_0 36209
Range 550
Bullet_Gravity_Multiplier 1.25
Firerate 12
Action Trigger
Unplace 0
Replace 0
Player_Damage 50
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100
Durability 0.55
Aim_In_Duration 0.275
Spread_Angle_Degrees 19.29
Spread_Aim 0.004
Recoil_Min_X -2
Recoil_Min_Y 5
Recoil_Max_X 2
Recoil_Max_Y 7
Recover_X 0.25
Recover_Y 0.8
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 36170
Shell 36181
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34873
Blueprint_1_Product 33031
Blueprint_1_Products 6
Blueprint_1_Tool 34120
Blueprint_1_Build 27