5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
450m
Range
2.08 RPS
Firerate
1%
Durability Loss per Shot
Sight, Grip
Hooks
-15%
Movement Speed
-1 to 1 (100%)
Recoil X
5 to 5 (-25%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 110 | 80 | 60 | 60 |
Zombie | 165 | 90 | 45 | 45 |
Animal | 108 | 79 | 59 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 60 |
Vehicle | 100 |
Resource | 250 |
Object | 200 |
Spawn Id | Spawn Name | Items |
---|---|---|
32253 | Rio Special High | 60 |
32152 | Brazil Carepackage HighMil | 46 |
32328 | Rio Boss Navy | 39 |
32330 | Rio Boss Mili High | 39 |
32254 | Rio Special High Guns | 12 |
32274 | Rio Unstable Beacon | 9 |
Rio_Arbalest.dat
GUID 87e3a71415f549e78fb149fdda0e1ef8
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34916
Instantiated_Item_Name_Override Rio_Arbalest
Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.8
Sight 34918
Magazine 34917
Hook_Sight
Hook_Grip
Ammo_Min 8
Ammo_Max 15
Unplace 0.4
Replace 0.45
Aiming_Movement_Speed_Multiplier 0.65
Equipable_Movement_Speed_Multiplier 0.85
Aim_In_Duration 0.35
Safety
Semi
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 5
// iron sight
Attachment_Caliber_0 36236
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// bipod
Attachment_Caliber_4 36222
Magazine_Calibers 1
Magazine_Caliber_0 34916
Range 450
Bullet_Gravity_Multiplier 2.5
Ballistic_Travel 15
Firerate 20
Action Bolt
Gunshot_Rolloff_Distance 600
Alert_Radius 56
Player_Damage 100
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Player_Damage_Bleeding Always
Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 60
Vehicle_Damage 100
Resource_Damage 250
Object_Damage 200
Invulnerable
Durability 1
Wear 4
Spread_Angle_Degrees 19.29005
Spread_Aim 0.001
Recoil_Min_X -1
Recoil_Min_Y 5
Recoil_Max_X 1
Recoil_Max_Y 5
Recover_X 1
Recover_Y -0.25
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.07
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Damage_Falloff_Range 0.6
Damage_Falloff_Multiplier 0.7
Muzzle 36171
Shell 36179
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 10
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34916
Blueprint_1_Product 33031
Blueprint_1_Products 5
Blueprint_1_Tool 34120
Blueprint_1_Build 27