4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
200m
Range
6.95 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Grip, Barrel
Hooks
0%
Movement Speed
0.25 to 3 (110%)
Recoil X
3.5 to 5.25 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 46 | 33 | 25 | 25 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 46 | 33 | 25 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 15 |
Object | 25 |
Spawn Id | Spawn Name | Items |
---|---|---|
32197 | Brazil Ranger High Rio | 91 |
32175 | Brazil Prison Rio | 86 |
32141 | Brazil Ranger Low Rio | 84 |
32198 | Rio Ranger High Weapons | 12 |
32142 | Rio Ranger Low Weapons | 7 |
Rio_Zubeknakov_1.dat
GUID 162c25f3da734568a0ba900ebfa6693f
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 34971
Instantiated_Item_Name_Override Rio_Zubeknakov
EquipAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Equip.ogg
InspectAudioDef Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Inspect.ogg
HammerAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Reload.ogg
EquipableModelParent SpineHook
Size_X 4
Size_Y 2
Magazine 34074
Hook_Sight
Hook_Grip
Hook_Barrel
Ammo_Min 10
Ammo_Max 30
Safety
Semi
Auto
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 8
// iron sight
Attachment_Caliber_0 36247
// bayo, lights
Attachment_Caliber_1 36226
// scopes
Attachment_Caliber_2 36230
// sights
Attachment_Caliber_3 36231
// barrel
Attachment_Caliber_4 36229
// chambering
Attachment_Caliber_5 36225
// vert grip
Attachment_Caliber_6 36227
// Horizontal Grip
Attachment_Caliber_7 36228
Magazine_Calibers 1
Magazine_Caliber_0 36223
Range 200
Firerate 6
Action Trigger
Unplace 0
Replace 0
Player_Damage 42
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 42
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25
Durability 0.15
Aim_In_Duration 0.175
Spread_Aim 0.025
Spread_Hip 0.25
Recoil_Min_X -0.25
Recoil_Min_Y 3.5
Recoil_Max_X -3
Recoil_Max_Y 5.25
Recover_X 1.1
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 36170
Shell 36182
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 33112
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34971
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33031
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 33027
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 34120
Blueprint_1_Build 27