1 x 1 (1)

Inventory Size

0%

Movement Speed

No

Radiation Proof

Similar Clothing (7)

There might be more than those listed here.

Apparel
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
+
=
Apparel
Rio_Balaclava_Blue_1.dat
GUID b1075802642449df8301d3fda611fdd4
Type Mask
Useable Clothing
ID 34981

Size_X 1
Size_Y 1

Armor 0.95

Blueprints 4
//Salvage
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 34981
Blueprint_0_Product 33016
Blueprint_0_Products 2
Blueprint_0_Build 36115

//Repair
Blueprint_1_Type Repair
Blueprint_1_Supply_0_ID 33016
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 32

//From White
Blueprint_2_Type Apparel
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 34986
Blueprint_2_Supply_1_ID 33021
Blueprint_2_Build 32

//To White
Blueprint_3_Type Apparel
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 34981
Blueprint_3_Supply_1_ID 33025
Blueprint_3_Outputs 2
Blueprint_3_Output_0_ID 34986
Blueprint_3_Output_1_ID 33009
Blueprint_3_Build 32