1 x 1 (1)

Inventory Size

0%

Energy

+20%

Health

-10%

Virus

Supply
2 x
=
Supply
3 x
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
=
Spawn Id Spawn Name Items
32052 Rio Medical Hospital 17
32147 Brazil BRDI Rio 14
32148 Rio BRDI Supplies 8
Rio_Bandage_Dirty.dat
GUID b8aa9b05ddda4b65b80a5e75ff178a9a
Type Medical
Rarity Uncommon
Useable Consumeable
ID 34243

Size_X 1
Size_Y 1

Aid
Bleeding
Health 20
Virus 10

Actions 5
//Clean
Action_0_Type Blueprint
Action_0_Source 34244
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Clean Bandage
Action_0_Tooltip Clean bandage.
//Upgrade Medical
Action_1_Type Blueprint
Action_1_Source 34245
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text Craft Dressing (Medical)
Action_1_Tooltip Upgrade to dressing.
//Upgrade Field
Action_2_Type Blueprint
Action_2_Source 34245
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 1
Action_2_Text Craft Dressing (Field)
Action_2_Tooltip Upgrade to dressing.
//Upgrade Encyclopedia
Action_3_Type Blueprint
Action_3_Source 34245
Action_3_Blueprints 1
Action_3_Blueprint_0_Index 2
Action_3_Text Craft Dressing (Encyclopedia)
Action_3_Tooltip Upgrade to dressing.
//Upgrade Memory
Action_4_Type Blueprint
Action_4_Source 34245
Action_4_Blueprints 1
Action_4_Blueprint_0_Index 3
Action_4_Text Craft Dressing
Action_4_Tooltip Upgrade to dressing.

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 34230
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 32

Quest_Rewards 2
Quest_Reward_0_Type Rewards_List_Asset
Quest_Reward_0_GUID aa4e9794a47d4576bdbec263f112ee31
Quest_Reward_1_Type Rewards_List_Asset
Quest_Reward_1_GUID 41b118a8768c4a8f9b195a815db40df6

InventoryAudio core.masterbundle:Sounds/Inventory/LightCloth.asset