1 x 1 (1)

Inventory Size

0%

Energy

+50%

Health

+20%

Virus

Supply
3 x
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
=
Rio_Dressing_Sterile.dat
GUID 4fd09935d0754a0cb8c38d0c26bac66a
Type Medical
Rarity Rare
Useable Consumeable
ID 34246

Size_X 1
Size_Y 1

Aid
Bleeding
Health 50
Disinfectant 20

Blueprints 5
Blueprint_0_Type Supply
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 34245
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 33256
Blueprint_0_Build 32



//Medical
Blueprint_1_Type Supply
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 34244
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Supply_1_ID 33255
Blueprint_1_Supply_2_ID 33974
Blueprint_1_Supply_2_Critical
Blueprint_1_Build 32

Blueprint_1_Conditions 3
//Does not have Field Manual
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33975
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
//Does not have encyclopedia
Blueprint_1_Condition_1_Type Item
Blueprint_1_Condition_1_ID 33976
Blueprint_1_Condition_1_Amount 1
Blueprint_1_Condition_1_Logic Less_Than
//Has not memorized
Blueprint_1_Condition_2_Type Flag_Bool
Blueprint_1_Condition_2_ID 39649
Blueprint_1_Condition_2_Value False
Blueprint_1_Condition_2_Logic Equal
Blueprint_1_Condition_2_Allow_Unset

Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 460387fb5878470285134d0bb5355006
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID 3bcadb7a10cf41ddbc6297915130213f



//Field
Blueprint_2_Type Supply
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 34244
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Supply_1_ID 33255
Blueprint_2_Supply_2_ID 33975
Blueprint_2_Supply_2_Critical
Blueprint_2_Build 32

Blueprint_2_Conditions 2
//Does not have encyclopedia
Blueprint_2_Condition_0_Type Item
Blueprint_2_Condition_0_ID 33976
Blueprint_2_Condition_0_Amount 1
Blueprint_2_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_2_Condition_1_Type Flag_Bool
Blueprint_2_Condition_1_ID 39649
Blueprint_2_Condition_1_Value False
Blueprint_2_Condition_1_Logic Equal
Blueprint_2_Condition_1_Allow_Unset

Blueprint_2_Rewards 2
//Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 68b5d1986d1442528994eabd8a954e9d
//Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID 3bcadb7a10cf41ddbc6297915130213f



//Encyclopedia
Blueprint_3_Type Supply
Blueprint_3_Supplies 3
Blueprint_3_Supply_0_ID 34244
Blueprint_3_Supply_0_Amount 2
Blueprint_3_Supply_1_ID 33255
Blueprint_3_Supply_2_ID 33976
Blueprint_3_Supply_2_Critical
Blueprint_3_Build 32

Blueprint_3_Conditions 1
//Has not memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39649
Blueprint_3_Condition_0_Value False
Blueprint_3_Condition_0_Logic Equal
Blueprint_3_Condition_0_Allow_Unset

Blueprint_3_Rewards 2
//Memorizer Flag + Book
Blueprint_3_Reward_0_Type Rewards_List_Asset
Blueprint_3_Reward_0_GUID 4703e23dd9e343dc960a96daaa23cf1e
//Memorizer Warning
Blueprint_3_Reward_1_Type Rewards_List_Asset
Blueprint_3_Reward_1_GUID 3bcadb7a10cf41ddbc6297915130213f



//Memorized
Blueprint_4_Type Supply
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 34244
Blueprint_4_Supply_0_Amount 2
Blueprint_4_Supply_1_ID 33255
Blueprint_4_Build 32

Blueprint_4_Conditions 1
//Memorized
Blueprint_4_Condition_0_Type Flag_Bool
Blueprint_4_Condition_0_ID 39649
Blueprint_4_Condition_0_Value True
Blueprint_4_Condition_0_Logic Equal

Quest_Rewards 2
Quest_Reward_0_Type Rewards_List_Asset
Quest_Reward_0_GUID 7266fbdb512240e885b02e478cbbc2c8
Quest_Reward_1_Type Rewards_List_Asset
Quest_Reward_1_GUID e3b1e849c3624712aa0bfa5f497024cd

InventoryAudio core.masterbundle:Sounds/Inventory/LightCloth.asset