2 x 3 (6)

Inventory Size

Any

Hand Slot

1.5m

Range

0.15%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 37 27 20 20
Zombie 50 33 12 21
Animal 52 35 13 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 20
Resource 20
Object 20
Repair
0%
+
3 x
=
100%
Tool
=
2 x
Spawn Id Spawn Name Items
32256 Brazil Chef Rio 34
32069 Brazil Kitchen Rio 29
32258 Rio Chef Weapons 6
32070 Rio Kitchen Melee 6
Rio_Pan_Cooking.dat
GUID ce42e074c6ac423e98dbec7145d4d03b
Type Melee
Useable Melee
Slot Any
ID 33111

Size_X 2
Size_Y 3

Range 1.5
Strong 0.375
Strength 2
Stamina 35

Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 42
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 44
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.15

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 33111
Blueprint_1_Product 33031
Blueprint_1_Products 2
Blueprint_1_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav
ImpactAudioDef core.masterbundle:Effects/Physics/MeleeImpact/Pan/MeleeImpact_Pan.asset