3 x 2 (6)
Inventory Size
Secondary
Hand Slot
1.5m
Range
0.2%
Durability Loss per Hit
32m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 26 | 16 | 12 | 12 |
Zombie | 26 | 12 | 6 | 6 |
Animal | 26 | 16 | 12 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 12 |
Structure | 12 |
Vehicle | 20 |
Resource | 50 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
32093 | Brazil Fire Rio | 15 |
32094 | Rio Fire Weapons | 2 |
Rio_Rescue_Saw.dat
GUID 89c12751cfde404191816345d819a433
Type Melee
Rarity Epic
Useable Melee
Slot Secondary
ID 34112
Size_X 3
Size_Y 2
Range 1.5
Alert_Radius 32
BladeIDs 4
BladeID_0 0
BladeID_1 1
BladeID_2 4
BladeID_3 6
Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.3
Zombie_Damage 20
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 20
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.3
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 20
Resource_Damage 50
Object_Damage 50
Durability 0.2
Wear 2
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34112
Blueprint_1_Product 33031
Blueprint_1_Products 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27
Repeated
EquipAudioClip Sounds/Items/Equip_Item.wav