1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 42 31 24 24
Zombie 48 36 16 16
Animal 48 36 16 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 3
Resource 12
Object 3
Repair
0%
+
2 x
=
100%
Tool
Tool
Tool
Craft lvl.1
+
2 x
=
Spawn Id Spawn Name Items
32052 Rio Medical Hospital 17
32113 Rio Medical Surgeon 5
Rio_Scalpel.dat
GUID 6d916e1dbf164dd380808202e80dd275
Type Melee
Useable Melee
Slot Any
ID 34113

Size_X 1
Size_Y 2
Size_Z 0.55

Range 1.75
Strength 1.3
Weak 0.4
Strong 0.4
Stamina 10

BladeIDs 2
BladeID_0 0
BladeID_1 4

Player_Damage 35
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.9
Player_Skull_Multiplier 1.2

Zombie_Damage 40
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.2

Animal_Damage 40
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.2

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 3
Resource_Damage 12
Object_Damage 3

Durability 0.1

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34113
Blueprint_1_Product 33031
Blueprint_1_Tool 34120
Blueprint_1_Build 27

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipablePrefab Items/Weapons/Melee/Rio_Scalpel/EquipablePrefab.prefab
EquipAudioClip Sounds/Items/Equip_Knife.wav