1 x 2 (2)
Inventory Size
Any
Hand Slot
1.75m
Range
0.175%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 40 | 30 | 30 |
Zombie | 55 | 30 | 15 | 15 |
Animal | 55 | 30 | 15 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 2 |
Structure | 2 |
Vehicle | 15 |
Resource | 45 |
Object | 15 |
Spawn Id | Spawn Name | Items |
---|---|---|
32197 | Brazil Ranger High Rio | 91 |
32175 | Brazil Prison Rio | 86 |
32141 | Brazil Ranger Low Rio | 84 |
32198 | Rio Ranger High Weapons | 12 |
32142 | Rio Ranger Low Weapons | 7 |
Rio_Knife_Butterfly.dat
GUID 9d9dd5790a4b47bc8c5bc8c0d42241dc
Type Melee
Rarity Rare
Useable Melee
Slot Any
ID 34115
Size_X 1
Size_Y 2
Size_Z 0.55
Size2_Z 0.4
Shared_Skin_Lookup_ID 140
Shared_Skin_Apply_Visuals False
Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10
BladeIDs 2
BladeID_0 0
BladeID_1 4
Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 50
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 50
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 45
Object_Damage 15
Durability 0.175
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34115
Blueprint_1_Product 33031
Blueprint_1_Products 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipAudioClip Sounds/Items/Equip_Knife.wav