1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.15%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 52 32 24 24
Zombie 75 45 35 35
Animal 52 24 12 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 15
Resource 45
Object 15
Repair
0%
+
2 x
=
100%
Tool
Spawn Id Spawn Name Items
32256 Brazil Chef Rio 34
32069 Brazil Kitchen Rio 29
32258 Rio Chef Weapons 6
32070 Rio Kitchen Melee 6
Rio_Knife_Butcher.dat
GUID 5a4721b40c9b445b98bae88b7c8464cc
Type Melee
Useable Melee
Slot Any
ID 34117

Size_X 1
Size_Y 2
Size_Z 0.55
Size2_Z 0.45

Shared_Skin_Lookup_ID 137
Shared_Skin_Apply_Visuals False

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

BladeIDs 2
BladeID_0 0
BladeID_1 4

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.3

Zombie_Damage 50
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.5

Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.3

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 45
Object_Damage 15

Durability 0.15

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34117
Blueprint_1_Product 33031
Blueprint_1_Tool 34120
Blueprint_1_Build 27

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3

EquipAudioClip Sounds/Items/Equip_Knife.wav